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-   (mEAn) Bot.Admin Version Updates (http://forums.bots-united.com/forumdisplay.php?f=28)
-   -   Version 5.50.12 Build 20040217.00 (WIP) (http://forums.bots-united.com/showthread.php?t=792)

botmeister 18-02-2004 08:40

Version 5.50.12 Build 20040217.00 (WIP)
 
Version 5.50.12 Build 20040217.00 (WIP)

* Updated mEAn to work with the Feb 9th CS update which broke the
"round start" detection. Also adjusted the definition of the
Elite/Dual pistols to conform to the update. The pistol is now
cheaper and more powerfull.

* several minor adjustments and fixes were made

Get the update from here

This is a "quick fix" update which has not been rigorously tested. Please report any problems you may enounter right away.

DreamLord34 18-02-2004 17:41

Re: Version 5.50.12 Build 20040217.00 (WIP)
 
All I see there is version 5.50.11 and not 5.50.12.
Nevermind, found it in another spot.

botmeister 18-02-2004 19:17

Re: Version 5.50.12 Build 20040217.00 (WIP)
 
Ooops. This item was added, but got placed under the version 5.50.11 release notes:

* Added support for podbot_mm.dll made by Pierre-Marie Baty,
Use the following start up argument:
+localinfo mbotmod podbot_mm
You must load the mEAn dll from liblist.gam, then have mEAn load
metamod. Metamod will load podbot_mm.dll from its plugin.ini
file.

dead bwoy 20-02-2004 01:00

Re: Version 5.50.12 Build 20040217.00 (WIP)
 
OK Yes, i am a n00b with mEAn, so bear with me, I HAVE already RTFM and still no luck. Have 5.0 installed to HLServer\cstrike replaced the dll with the new WIP it loads up fine, I just don't have admin access. In my users.ini I have "STEAM_ID" "PlayerName" "password" "01c"
m_myuserinfo says my name password and STEAM_ID but all I have is public access... I imagine there's been a change in this area since the manual has been written...
NOPE! Leave it to good ol' human error! <typo in user name>

botmeister 20-02-2004 09:10

Re: Version 5.50.12 Build 20040217.00 (WIP)
 
Yup, typos are hard to spot sometimes.

In case you do not know, you can specify any combination of authentication code. For example, you can leave playername empty "" and any name with the right steam_id will be accepted. This should all be documented in the users.cfg header.

n0rdy 04-03-2004 13:40

Re: Version 5.50.12 Build 20040217.00 (WIP)
 
Hi guys - This is my first post around here so first and foremost I really appreciate your code !!!! Well done and keep it rolling.

I have been using Realbot a while and decided to give the Meanmod a whirl which I have working but I'm confused as to how it should be started . Am running all the latest WIP versions MM and RB and the latest doco states run mean.dll from liblist.gam and have mm start metamod. I can't find anywhere that shows how to do this??? -

I am doing the following ;

liblist.gam - metamod/metamod.dll
plugins.ini - ../realbot/dll/realbot_mm.dll realbot
Command Line - C:\HLServer\hlds.exe -game cstrike -port 27016 +localinfo mm_gamedll mean/mean_cs16.dll +localinfo mgamedll realbot/dll/realbot.dll +localinfo mbotmod realbot_ai

It Works!!!! but it's not wot u r stating in the whatsnew.txt I.E You must load the mean.dll from liblist.gam. Sorry if i'm being dense!!! I'm happy to have got this far with it all !!!

Cheers

N0rd

Doh - Just realised I posted it in the wrong place!!!! Not only that I have cracked it now after reading another forum post - MetaMod/Realbot and Mean all currently living in harmony - (BTW It's not in the install.doc I did rtfm honest!!!!)


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