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-   -   Bots are moving in slow motion. Whats up? Please help me!!! (http://forums.bots-united.com/showthread.php?t=5892)

KiLLrAzOR 11-11-2006 01:08

Bots are moving in slow motion. Whats up? Please help me!!!
 
Hey guys.
I have been using podbots for awhile now. Never had a problem with them before and they bring alot of people to the server.
Now the bots are moving in slow motion.
And I don't know why.
I downloaded the new V3 build 16b. and put that one in and the bots are still moving slowly.

I know steam updated the other day. And the server owner had the server changed to a duel core server.
Our server is running this ------> Xeon duel core 32 bit processors.
Don't know if this would effect them.
Or was it the STEAM update the other day.

But I don't know when the bots started moving slow. Either the steam update or the duel core processor server.

If anyone has an idea why the bots are moving so slow please help me out here.
Thank you.

KiLLrAzOR
=VG= Group.

Ancient 11-11-2006 01:24

Re: Bots are moving in slow motion. Whats up? Please help me!!!
 
Well I only experience this problem when memory is low and your facing a certain direction in a map.

But I experience this specificly while waypoint mode is on, nothing more than that.

KWo 11-11-2006 01:29

Re: Bots are moving in slow motion. Whats up? Please help me!!!
 
Lower down Your booster settings below 200 FPS, then the bots will work fine...

KiLLrAzOR 11-11-2006 01:50

Re: Bots are moving in slow motion. Whats up? Please help me!!!
 
Booster settings? How would I do that?
If you don't mind helping.
Thanks.

KR

KWo 11-11-2006 07:51

Re: Bots are moving in slow motion. Whats up? Please help me!!!
 
Post the resullt of the command
meta list
in Your server console. Windows / linux? More info, please...

KiLLrAzOR 11-11-2006 12:50

Re: Bots are moving in slow motion. Whats up? Please help me!!!
 
Give me a min. I will post all specs.
and info.
Thanks.

KiLLrAzOR 11-11-2006 12:57

Re: Bots are moving in slow motion. Whats up? Please help me!!!
 
The server is a Windows server.
Running on Xeon duel core processors.
We are using amxmodx.
All mods are updated. amxmodx, metamod and podbots.
With these plugins running
amxx_piss_cs_cz.amx ; piss plugin
admin_alltalk.amxx ; alltalk
awp2scout.amxx ; turns awp to scout
join_leave.amxx ; join/leave message
loadingsound.amxx ; loading music
amx_spank2.amxx ; spank
lastmanbets.amxx ; betting
voicecomm_ban.amxx ; ban voice
map_extend_vote.amx

This is a copy of one of the logs. Settings of the server.
L 11/11/2006 - 03:46:41: Log file started (file "logs\L1111005.log") (game "cstrike") (version "47/1.1.2.5/3382")
L 11/11/2006 - 03:46:41: Loading map "de_aztec"
L 11/11/2006 - 03:46:41: Server cvars start
L 11/11/2006 - 03:46:41: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_debug_level" = "0"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_examine_time" = "0.5"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_hint_interval_time" = "10.0"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_look_angle" = "10"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_look_distance" = "200"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_message_character_display_time_coefficient " = "0.07"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_message_minimum_display_time" = "1"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_message_repeats" = "5"
L 11/11/2006 - 03:46:41: Server cvar "_tutor_view_distance" = "1000"
L 11/11/2006 - 03:46:41: Server cvar "allow_spectators" = "1.0"
L 11/11/2006 - 03:46:41: Server cvar "amx_client_languages" = "1"
L 11/11/2006 - 03:46:41: Server cvar "amx_language" = "en"
L 11/11/2006 - 03:46:41: Server cvar "amx_nextmap" = "de_aztec"
L 11/11/2006 - 03:46:41: Server cvar "amx_timeleft" = "00:00"
L 11/11/2006 - 03:46:41: Server cvar "amxmodx_version" = "1.76b"
L 11/11/2006 - 03:46:41: Server cvar "coop" = "0"
L 11/11/2006 - 03:46:41: Server cvar "deathmatch" = "1"
L 11/11/2006 - 03:46:41: Server cvar "decalfrequency" = "30"
L 11/11/2006 - 03:46:41: Server cvar "edgefriction" = "2"
L 11/11/2006 - 03:46:41: Server cvar "hostage_debug" = "0"
L 11/11/2006 - 03:46:41: Server cvar "hostage_stop" = "0"
L 11/11/2006 - 03:46:41: Server cvar "humans_join_team" = "any"
L 11/11/2006 - 03:46:41: Server cvar "max_queries_sec" = "3.0"
L 11/11/2006 - 03:46:41: Server cvar "max_queries_sec_global" = "30"
L 11/11/2006 - 03:46:41: Server cvar "max_queries_window" = "60"
L 11/11/2006 - 03:46:41: Server cvar "metamod_version" = "1.19"
L 11/11/2006 - 03:46:41: Server cvar "mp_allowmonsters" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_autokick" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_autoteambalance" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_buytime" = "60"
L 11/11/2006 - 03:46:41: Server cvar "mp_c4timer" = "40"
L 11/11/2006 - 03:46:41: Server cvar "mp_chattime" = "10"
L 11/11/2006 - 03:46:41: Server cvar "mp_consistency" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_fadetoblack" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_flashlight" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_footsteps" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_forcecamera" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_forcechasecam" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_fragsleft" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_freezetime" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_friendlyfire" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_ghostfrequency" = "0.1"
L 11/11/2006 - 03:46:41: Server cvar "mp_hostagepenalty" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_kickpercent" = "0.66"
L 11/11/2006 - 03:46:41: Server cvar "mp_limitteams" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_logdetail" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_logfile" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_logmessages" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_mapvoteratio" = "0.66"
L 11/11/2006 - 03:46:41: Server cvar "mp_maxrounds" = "60"
L 11/11/2006 - 03:46:41: Server cvar "mp_mirrordamage" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_playerid" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_roundtime" = "5"
L 11/11/2006 - 03:46:41: Server cvar "mp_startmoney" = "1500"
L 11/11/2006 - 03:46:41: Server cvar "mp_timeleft" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_timelimit" = "45"
L 11/11/2006 - 03:46:41: Server cvar "mp_tkpunish" = "0"
L 11/11/2006 - 03:46:41: Server cvar "mp_windifference" = "1"
L 11/11/2006 - 03:46:41: Server cvar "mp_winlimit" = "60"
L 11/11/2006 - 03:46:41: Server cvar "pausable" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_damper_coefficient_x" = "0.22"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_damper_coefficient_y" = "0.22"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_deviation_x" = "2.0"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_deviation_y" = "1.0"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_influence_x_on_y" = "0.25"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_influence_y_on_x" = "0.17"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_notarget_slowdown_ratio" = "0.5"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_offset_delay" = "1.2"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_spring_stiffness_x" = "13.0"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_spring_stiffness_y" = "13.0"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_target_anticipation_ratio" = "2.2"
L 11/11/2006 - 03:46:41: Server cvar "pb_aim_type" = "4"
L 11/11/2006 - 03:46:41: Server cvar "pb_autokill" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_autokilldelay" = "45"
L 11/11/2006 - 03:46:41: Server cvar "pb_bot_join_team" = "ANY"
L 11/11/2006 - 03:46:41: Server cvar "pb_bot_quota_match" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_chat" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_dangerfactor" = "1000"
L 11/11/2006 - 03:46:41: Server cvar "pb_detailnames" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_ffa" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_jasonmode" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_mapstartbotdelay" = "4"
L 11/11/2006 - 03:46:41: Server cvar "pb_maxbots" = "4"
L 11/11/2006 - 03:46:41: Server cvar "pb_maxbotskill" = "100"
L 11/11/2006 - 03:46:41: Server cvar "pb_maxweaponpickup" = "10"
L 11/11/2006 - 03:46:41: Server cvar "pb_minbots" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_minbotskill" = "80"
L 11/11/2006 - 03:46:41: Server cvar "pb_numfollowuser" = "5"
L 11/11/2006 - 03:46:41: Server cvar "pb_restrequipammo" = "000000000"
L 11/11/2006 - 03:46:41: Server cvar "pb_restrweapons" = "00000000000000000000000000"
L 11/11/2006 - 03:46:41: Server cvar "pb_shootthruwalls" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_spray" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_timer_grenade" = "0.5"
L 11/11/2006 - 03:46:41: Server cvar "pb_timer_pickup" = "0.3"
L 11/11/2006 - 03:46:41: Server cvar "pb_timer_sound" = "0.5"
L 11/11/2006 - 03:46:41: Server cvar "pb_usespeech" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_version" = "3.0B16b"
L 11/11/2006 - 03:46:41: Server cvar "pb_welcomemsgs" = "0"
L 11/11/2006 - 03:46:41: Server cvar "pb_wptfolder" = "wptdefault"
L 11/11/2006 - 03:46:41: Server cvar "sv_accelerate" = "5"
L 11/11/2006 - 03:46:41: Server cvar "sv_aim" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_airaccelerate" = "10"
L 11/11/2006 - 03:46:41: Server cvar "sv_airmove" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_allowupload" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_alltalk" = "0"
L 11/11/2006 - 03:46:41: Server cvar "sv_bounce" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_cheats" = "0"
L 11/11/2006 - 03:46:41: Server cvar "sv_clienttrace" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_clipmode" = "0"
L 11/11/2006 - 03:46:41: Server cvar "sv_contact" = ""
L 11/11/2006 - 03:46:41: Server cvar "sv_friction" = "4"
L 11/11/2006 - 03:46:41: Server cvar "sv_gravity" = "800"
L 11/11/2006 - 03:46:41: Server cvar "sv_logblocks" = "0"
L 11/11/2006 - 03:46:41: Server cvar "sv_maxrate" = "25000"
L 11/11/2006 - 03:46:41: Server cvar "sv_maxspeed" = "900"
L 11/11/2006 - 03:46:41: Server cvar "sv_minrate" = "2000"
L 11/11/2006 - 03:46:41: Server cvar "sv_password" = ""
L 11/11/2006 - 03:46:41: Server cvar "sv_proxies" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_region" = "255"
L 11/11/2006 - 03:46:41: Server cvar "sv_restart" = "0"
L 11/11/2006 - 03:46:41: Server cvar "sv_restartround" = "0"
L 11/11/2006 - 03:46:41: Server cvar "sv_stepsize" = "18"
L 11/11/2006 - 03:46:41: Server cvar "sv_stopspeed" = "75"
L 11/11/2006 - 03:46:41: Server cvar "sv_uploadmax" = "0.5"
L 11/11/2006 - 03:46:41: Server cvar "sv_voiceenable" = "1"
L 11/11/2006 - 03:46:41: Server cvar "sv_wateraccelerate" = "10"
L 11/11/2006 - 03:46:41: Server cvar "sv_waterfriction" = "1"
L 11/11/2006 - 03:46:41: Server cvars end
L 11/11/2006 - 03:46:42: Server cvar "amx_nextmap" = "cs_office"
L 11/11/2006 - 03:46:42: Started map "de_aztec" (CRC "621664725")

What else ya need?
KiLLrAzOR
=VG= Group

KWo 11-11-2006 15:00

Re: Bots are moving in slow motion. Whats up? Please help me!!!
 
Quote:

Originally Posted by KWo (Post 52753)
Post the resullt of the command
meta list
in Your server console.

How about that?

Cheeseh 11-11-2006 17:58

Re: Bots are moving in slow motion. Whats up? Please help me!!!
 
isn't this issue a bot msec problem? how is the msec value figured out in podbot mm (for RunPlayerMove()) ?

KWo 12-11-2006 00:09

Re: Bots are moving in slow motion. Whats up? Please help me!!!
 
Code:

  i_msecval = (int) (gpGlobals->frametime * 1000);
  if (i_msecval < 1)
      i_msecval = 1; // don't allow the msec delay to be null
  else if (i_msecval > 100)
      i_msecval = 100; // don't allow it to last longer than 100 milliseconds either

  g_engfuncs.pfnRunPlayerMove (pEdict, vecMoveAngles, pBot->f_move_speed, pBot->f_sidemove_speed, 0, pEdict->v.button, 0, (unsigned char) i_msecval);

It's PMB method.


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