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commonbullet 26-11-2005 21:12

CS custom models limit
 
hey,

I was making an amxmodx plugin to insert players custom models.
To provide some information about the custom models limits, I need to know:

-What's the acceptable average poly count for a cs player model?
-Is there a precache limit (apart from the users patience limit to download files :D )?

Thank you.

sPlOrYgOn 26-11-2005 21:33

Re: CS custom models limit
 
well I think there's no precache limit but from what has happened to me.. when I try to precache too much stuff the server crashes..
I think the polycount should be kept below 1000.. or something like that.. can't remember.

Pierre-Marie Baty 27-11-2005 08:56

Re: CS custom models limit
 
And I think the precache limit is 512 or something like that, if I remember well.

commonbullet 27-11-2005 16:32

Re: CS custom models limit
 
thank you.

I guess that explains why some maps like 'de_odile' crashes a cz server while it runs with no problems in cs1.6. (cz models must require more space from precaching).

moboerotica 24-01-2006 21:30

Re: CS custom models limit
 
FYI maybe cscz models used more poly count but i don't like their skin after turtle rocks got involved in modelling and skinning the models at first their skin looks fancier and more glossy but if you take closer look than it not looked so good as valve skin. Valve models still the best for cs 1.6. Though turtle rocks they refine it on CSS ^_^


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