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-   -   Release #2! (http://forums.bots-united.com/showthread.php?t=1639)

sPlOrYgOn 11-05-2004 05:50

Release #2!
 
Well at last...
after a month from Release 1 by Pierre-Marie Baty.. Here's Release 2!
Here's a list of changes:
  • Changed the way all the addbot commands work. Instead of actually adding a bot it'll add it to a bot creation queue.
  • Made APMD apply to adding pathes
  • maxbot/minbot now "works"
  • Made the AIM_OFFSET_X/Y/Z actually do something..
  • Made them reaim at enemy every 0.05 second (at least I think its in seconds)
  • Fixed timer_pickup to recieve the correct value
  • Menu to choose which team to kick a bot from
  • Fixed "Unnamed" bots.
  • Changed them from making their enemy's position their destination.. (Stopped them from idioticly running up to an enemy.. No one actually wants to reach the enemy's location while they're shooting at them...) (commented out in the first few lines of BotDoAttackMovement)
  • Initialize msec values in ServerActivate (Supposed to fix slow-mo)
  • Added ability to choose which team to kick a bot from
  • Fixed them from having an extra new line at end of their chatting.
  • Fixed their weapons menu and hopefully all that was messed up with the weapons due to the port to 1.6 (they were buying "restricted" weapons because the configurations and everything was wrong)
  • Fixed NUM_FOR_EDICT error (hopefully... made it check if edict is null before running ENTINDEX)
  • Botskill.cfg is now fully interpreted and I've tweaked all all the settings in it.
  • Changed Their turn speeds to be more realistic...
  • Made Zooming affect their Turn Speeds
  • Put most of the ClientCommands into Podbot_ServerCommands
  • Added Personality argument for addbot. ("pb addbot [skill [personality [team [model [name]]]]]")
  • Added Skill, Personality, and Model for fill server ("pb fillserver [skill [personality [team [model]]]]")
  • Added Menus to include the 2 above changes and also added a random for skill level.
  • LOTS of minor fixes.. no longer able to recall..

Hopefully the NUM_FOR_EDICT error is fixed... hopefully...
now all the commands begin with "pb ".. even on listen servers..
the only commands that don't are: "waypoint [status|teleport]", "wpmenu", and "podbotmenu".
Well thats all I can think of to write...
They're turning is much more smooth now :D
but they're aiming is now more shakey. :(
Click HERE to Download Release #2!

[edit]
what a horrible person i am :(..
already found a bug...
all of them turn to Normal personality after a map change...
time to go fix... 9_9
[/edit]
[edit2]
another bug...
the personality argument not usable from podbot.cfg...
[/edit2]

g4s 11-05-2004 07:24

Re: Release #2!
 
:D WOOT!!! Nice Work, sPlOrYgOn!!!

Tetsting...

Huntkillaz 11-05-2004 08:22

Re: Release #2!
 
umm..so do we count this as official? or still wait for pmb's approval?

ps: it'z a good idea to write down what ur fixing as u go ..those minor fixes could be helpful....to somone at some stage... :)

anyways nice work...will change to this bot as soon as i get home :)

sPlOrYgOn 11-05-2004 08:32

Re: Release #2!
 
PMB already approved :D

Huntkillaz 11-05-2004 08:41

Re: Release #2!
 
k i will update the version history then ....nice work

SoUlFaThEr 11-05-2004 10:53

Re: Release #2!
 
did you fix those small bugs already? or should i download now.....

sPlOrYgOn 11-05-2004 15:31

Re: Release #2!
 
no not yet i'm sleepy and sick and it's time to goto school :(

Dethpod 11-05-2004 23:55

Re: Release #2!
 
First off,

Good job on releasing another version (sound of opening a beer).

But I want to help in the development so I'm report that I'm still getting:


FATAL ERROR (shutting down): NUM_FOR_EDICT: bad pointer

It happens when a map changes and during heavy fighting.

I hope this helps,

Dethpod

sPlOrYgOn 12-05-2004 00:59

Re: Release #2!
 
looks like it didn't fix it :(
btw I've fix the small bugs I've found and I'll upload it soon after I change a few more things..

[edit]
Release #2.1!!!
"Podbot 2.6mm R2.1"
Here's this list of changes since R2...
  • Made their turn speeds changed every frame to be more realistic.
  • Added a few more checks to try to fix NUM_FOR_EDICT error.
  • Fixed bots changing personality to normal after a change of map.
  • Fixed addbot in podbot.cfg not having personality argument.

Click Here for Podbot 2.6mm R2.1
[/edit]

sPlOrYgOn 12-05-2004 03:21

Re: Release #2!
 
sorry double posting to make sure people see the above edit :| ...


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