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-   -   jk_botti v1.42 release! (http://forums.bots-united.com/showthread.php?t=7006)

Freejam 07-05-2009 20:40

Re: jk_botti v1.42 release!
 
Sorry,I speak ENG very bad (((

Big thx!!!

these bots is teaching?

ghost of evilspy 08-05-2009 12:16

Re: jk_botti v1.42 release!
 
They learn waypoints from real players, like parabot.

To make newly learned waypoints active, you need to restart map.

Freejam 08-05-2009 17:41

Re: jk_botti v1.42 release!
 
Ok ))

Freejam 11-05-2009 20:38

Re: jk_botti v1.42 release!
 
Sorry , JKBotti's really teach gaussjump or bunnyhoping ?

ghost of evilspy 11-05-2009 23:53

Re: jk_botti v1.42 release!
 
no, sorry

Ancient 13-05-2009 00:41

Re: jk_botti v1.42 release!
 
After playing with jkbotti for about 45 minutes. I could tell that the Bots were near expert marksmen on botskill 3.
Besides that, they were fun to play with. Constantly keeping me on guard.
However, I seemed to notice that they don't use certain explosives.
Rocket launcher seemed fine, but I couldn't help but notice that they never used tripwire mines. I'm not sure if they used grenades or not. The bots also don't seem to ever use medkits when they are near one.

Navigating wasn't so great. When they had to jump several times to get to a certain area. They eventually got there, but it was very noticeable that they had a hard time getting certain places.

The bots are fun to play with, but I guess that is the goal in the first place. ;):death::thumbsup:

twitch 31-05-2009 20:01

Re: jk_botti v1.42 release!
 
Awesome! Thanks for all you do!

_KaszpiR_ 16-06-2009 23:25

Re: jk_botti v1.42 release!
 
testing your server with Deathmatch Classic under Linux (debian etch)
HLDS build :
48/1.1.2.3/Stdio 4383 secure (40)

Metamod v1.19p32 2007/08/12 (5:13)
running old glibc 2.3 build (2.4 soon, though)

applied start fix wih LD_PRELOAD the libm.so
plugin is loaded properly but bots when added by jk_botti addbot are not spawned in game
there player isntance is creaded but bot does not spawn on map, as if was sitting on spect.

also when using jk_botti autowaypoint 1 i recieve ON response but he waypoints are not created in the waypoints dir.
moreover, i get the feeling that addons/jk_botti/jk_botti.cfg is not executed at all, or at least when executing it manually all commands should be prefixed with jk_botti.
[edit]
found some error mesages in logs:
[jk_botti] Loading waypoint file: valve/addons/jk_botti/waypoints/dmc_dm2.wpt
[jk_botti] Waypoint file valve/addons/jk_botti/waypoints/dmc_dm2.wpt not found!
...
[jk_botti] jk_botti.cfg file not found

gotta investigate this

any suggestions?
or recommendations for other dmc bot?

ghost of evilspy 01-07-2009 21:34

Re: jk_botti v1.42 release!
 
Sorry, DMC not supported by jk_botti.

Supported MODs are: Half-life deathmatch and Opposing Force deathmatch.

sixcentgeorgefr 14-08-2009 18:39

Re: jk_botti v1.42 release!
 
Quote:

Originally Posted by ghost of evilspy (Post 60154)
Sorry, DMC not supported by jk_botti.

Supported MODs are: Half-life deathmatch and Opposing Force deathmatch.

i am making a mod named opposing life2life which use the gearbox dlls .
you can find it there : http://www.moddb.com/mods/opposing-life2life
so i use another name for the folder of mod than gearbox .
when i launch server

Console initialized.
Protocol version 48
Exe version 1.1.2.1 (valve)
Exe build: 15:34:33 Jun 15 2009 (4554)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 192.168.1.4:27021
No IPX Support.

Metamod version 1.19p32 Copyright (c) 2001-2006 Will Day
Patch: Metamod-P (mm-p) v32 Copyright (c) 2004-2007 Jussi Kivilinna
Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `meta gpl' for details.

JK_Botti: plugin attaching
[jk_botti] Opposing Force DM detected.
[jk_botti] Loading waypoint file: gearbox/addons/jk_botti/waypoints/op4ctf_xendance.wpt

it makes errors all time because it searches all files in gearbox folder . my mod name is oplife , but is also oplifeld and oplifehd for tests purposes .

if i copy the folder to gearbox then all is ok

does it need and update or is there a setting ?

there is also a strange thing : when i start server the 5 bots are created , then i join and play , when i quit all bots do it too . when i reconnect the bots are not coming back , i use the jk_botti.cfg of the archive


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