Warehouse
I'd forgotten about this map until recently... it plays well and is a final version.
http://returntocastlewolfenstein.fil...om/file/;32397 just thought it may be worth a look for someones future project :) |
Re: Warehouse
Don't remember playing it but I am trying it out with a first WIP waypoint right now.
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Re: Warehouse
waypoint 0.01 now posted, just my way of saying happy :balloon:new year to those still around.
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Re: Warehouse
..and a Happy New Year to you!
I've added this to my LARGE to-do list... I'm hoping to get some real time again for gaming by the end of the month. I'm very glad 2008 is over! I still have a small handful of people willing to play things out in the FritzBot world and my test server should be back online by Feb. cheers nedd |
Re: Warehouse
0.02 Now available. (link good to October 2009)
Found and created a workaround fix for a fake construct eats dynamite bug. Other improvements in paths, camps etc. Smoke can actions added and I increased botsight by 20% for a more challenging start to the game. Balance favors allies by 3:1 in 10vs10 bot teams. |
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