RealBot v4.0.4-APG Released
https://youtu.be/SjHtD19oQEU
Changelog:- » Adjusted bot's personality and weapons preferences, to avoid lame weapons and overpriced weapons. » Bot's radio/chat rate reduced to avoid too many spammy chat from flooding. » Bots should now cooperate better with their teammates to avoid being abandoned and overwhelmed » NodeMachine improved slightly to avoid bots from getting stuck in a cluster, however, RealBots will need time and exp to gradually learn and learn how to crawl in vents as well as Duck-Jump to vault onto crates, edges and ledges. Todo:- » Bots may not camp when last in team (or second last?) » Bots should know when others are near its waypoint, so it won't run into each other » Bots should have better knowledge about goals (mainly for investigating which bomb site got the live C4 in) » Improve pathfinder » Allow bots to duck jump for vaulting upon crates or ledges, cs_italy, de_nuke and de_inferno are good examples » Improve the way bots walk path and decide it is a bad connection » improve 'unstucking'... when not stuck by other players. » Allow bots to autovacate for human players » Prevent bots from Team Killing when a player joins T in CZ https://github.com/APGRoboCop/RealBo...tag/v4.0.4-APG |
Re: RealBot v4.0.4-APG Released
https://youtu.be/JgZkzg3VB_k A update for RB v4.0.5-beta2
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