YaPB Android Port
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Re: YaPB2 Updates
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Re: YaPB2 Updates
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Critical: Mod that you has started, not supported by this bot (gamedir: cstrike) svc_bad expected 0 bytes, it written 32. Ignored. :sweatdrop: rewritten client.dll? https://github.com/SDLash3D/cs16-client csdm mod? http://hlfx.ru/forum/showthread.php?threadid=3889 |
Re: YaPB2 Updates
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looked into the sources of csdm mod, it's totally different game. not sure, if it's possible to adapt yapb for that game. |
Re: YaPB2 Updates
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Ok i have made quick'n'dirty port to CSDM mod for bot dll, but it's not fully functional.
weapon usage is totally wrong, as this csdm has different weapon ids. i have used standard de_dust2 from cs 1.6 (+ added wad's from there), to not make the waypoints. file attached. (windows, by now) :) i think it's possible to port bot code to arm. |
Re: YaPB2 Updates
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https://github.com/Nagist/cs16nd |
Re: YaPB2 Updates
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Re: YaPB2 Updates
Do I need to reference xash3d engines header file for compile yapb?
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Re: YaPB2 Updates
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Re: YaPB2 Updates
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http://i.imgur.com/VoZmPug.png |
Re: YaPB ARM Port
Replace function SineCosine in corelib.h
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static inline void SineCosine (float rad, float *sin, float *cos) Code:
static inline void SineCosine (float rad, float *sin, float *cos) |
Re: YaPB ARM Port
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You're also need working with CSDM sources, they're not in git, as i'm currently not going to add complete support for this mod.
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Re: YaPB ARM Port
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But seems that xash3D build all *.so library into the apk package. :ph34r: It is necessary to compile mp_dll? or just replaced by yapb.so? |
Re: YaPB ARM Port
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any tut on how to build for android? |
Re: YaPB ARM Port
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Re: YaPB ARM Port
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yapb source code here: https://github.com/jeefo/yapb/blob/m...face.cpp#L3043 i build the xash3d for android from the below sources: :flowers: https://github.com/SDLash3D/xash3d-android-project |
Re: YaPB ARM Port
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CSDM android build: https://github.com/mittorn/csdm-android update: i'm trying to modify inferface.cpp :phone: |
Re: YaPB ARM Port
I will build csdm with yapb for android next week. Just need to setup build env.
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Re: YaPB ARM Port
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Re: YaPB ARM Port
OMG! POD-Bots on my phone! :)
But.. Not yet playable, as they doesn't support the CSDM mod completely. Will work a little more, to a playable state. https://yapb.jeefo.net/tmp/screen.jpg https://yapb.jeefo.net/tmp/screen1.jpg https://yapb.jeefo.net/tmp/screen2.jpg |
Re: YaPB ARM Port
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How could you load the yapb? build in with libserver.so or load the library from addon/bin/yapb.so? :phone: In Addition, Are you using Android 6.0 ? |
Re: YaPB ARM Port
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Xash3d has very good -dll switch, so it's loads libyapb.so and the bot dll loads gamedll the same as it's works on other platforms. Nope, i have broke my nexus 5X, now i'm with Alcatel Idol3 4.7 @ Cyanogenmod 12.1 |
Re: YaPB ARM Port
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i'm using LG G3 with Cyanogenmod 12.1, when i click launch CSDM, the apps crashed. :| another android 4.2 phone can run the game without any issues. :shifty: |
Re: YaPB ARM Port
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the bots works ok, but navigation is totally broken, they stays at one place. i have no clue why. |
Re: YaPB ARM Port
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https://yapb.jeefo.net/drop/android/ They doing some things strange, but atleast they work :) |
Re: YaPB ARM Port
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but something really strange..:sweatdrop: they all become gordon freeman http://i.imgur.com/6FXc4yV.png |
Re: YaPB ARM Port
Fixed.
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Re: YaPB ARM Port
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i guess you compile yapb as libserver.so, link/load the libgamedll.so. |
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Re: YaPB ARM Port
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Re: YaPB ARM Port
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Is it possible to load as a plugin? :) add g_isMetamod? |
Re: YaPB ARM Port
ignore this post, solved
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Re: YaPB Android Port
Well, YaPB is released as part of cs16 Android :))
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