setsize vs setobjectcollisionbox
Just to prefix this, I'm trying to make a model-based door in a mod I'm working on, so if anyone know of any open source mods with a model-based door entity, let me know.
Anyway, does anyone know the difference between UTIL_SetSize and SetObjectCollisionBox in Half-Life (what each one should be used for and which ones affect collision)? |
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