Bots disabled AMXMODX!
Hi I installed E[POD] and loaded it, my AMXMODX stopped working. I removed it and used regular podbot, but still does not work. What would I do??
Also, If an AMXX plugin can control Podbot, does that mean it can also control variations like E[POD] or no? and which one is the better? |
Re: Bots disabled AMXMODX!
In the metamod plugins.ini amx mod x might not be in there anymore. There may be // infront of it or it's not even in there.
Open addons/metamod/plugins.ini and make sure amx x is appropriately in there. |
Re: Bots disabled AMXMODX!
thanks i fixed it.. I have one more question tho? is it possible to remove the [POD] infront of the name?
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Re: Bots disabled AMXMODX!
In the epodbot or podbot_config there is a
detailed_names 1 Change it to 0. |
Re: Bots disabled AMXMODX!
Quote:
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Re: Bots disabled AMXMODX!
It will get rid if [POD] or [P*D]
It won't allow you to change it. You can change it in the src code and compile the stuff yourself. (Not Recomended) |
Re: Bots disabled AMXMODX!
alright thanks, easier to go into names file and do it that way :)
one last question(s), How do I do the Way points? I keep lookin, but all i find is tuts for Navs, and no programs, now i've saved navsa and tried to use them with POD bot, but, it says it doesnt have the waypoint. So i was wondering, how would i go about making Way points? or can i convert from the nav? OR..Are there anybots that can automatically figure out this stuff, that work with AMXX? I really want to throw on some bots on the SK map i made, so, its not jsut my friend and I shootin eachother on it. |
Re: Bots disabled AMXMODX!
All the PODbots can't create waypoints by themself. You can create your own. Each bot have a good documentation in his instalation folder, just open it and read it.
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