Make BOT more client-like (Adding rotational angles velocity)
Code:
void AddRotationalAnglesVelocity (edict_t *const botEdict) P.S. SORRY FOR BAD ENGLISH! |
Re: Make BOT more client-like (Adding rotational angles velocity)
What does it do? What should it be used for?
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Re: Make BOT more client-like (Adding rotational angles velocity)
Bot, standing on "func_rotating" will look in same direction, but client view angle (yaw) will rotate on this entity (together with "func_rotating").
P.S. Sorry for bad explanation P.S. test map here |
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