Planned features
Planned for undefined future:
- Tau jumping (working on some ideas, probably will track real players and place special tau-jump autowaypoints) - Wall-gaussing (will need to look at CS bots how they implement shooting through walls for tips) - Jump over drop autowaypoints - Longjump over drop autowaypoints Please post you ideas and feature requests. |
Re: Planned features
I cant wait! :clap:
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Re: Planned features
Ugh.. it's going to be long wait :death:
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Re: Planned features
Take your time! :)
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Re: Planned features
Could You please, take a look at this.
I need to steel from someone the working code for affecting bots by the darkness, so maybe You can add this to JKBotti. That shoud be very easy to do for You. :) [EDIT] Nevermind. I found another bot code it has it already... :) [/EDIT] |
Re: Planned features
Request:
Support for HL1 DoD, the other supported bots have been dead for a long time now. |
Re: Planned features
Quote:
A multi-Mod bot. |
Re: Planned features
Multi-mod bot isn't going to happen. But sources are there if you want to try your own bot.
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Re: Planned features
As for shooting through walls:
1. traceline from player A to B , get wall intersection X 2. traceline from player B to A , get wall intersection Y "width" of wall is X - Y. You can do some tricks with that. Basically it is cheating of course. SO add some 'noise' in the aiming to make the bots not super lethal. Thats it? |
Re: Planned features
Quote:
Code:
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