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-   -   Bug in min/max bots handler. (http://forums.bots-united.com/showthread.php?t=6374)

The Storm 26-06-2007 21:06

Bug in min/max bots handler.
 
Yesterday I installed the latest version of JKBotti (1.10) on the server and I putted min_bot to 0 and max_bots to 6, well now there is 8 real players in to the server and no one bot kicked so this make 14 players. I hope you can fix it fast. :)

ghost of evilspy 27-06-2007 12:46

Re: Bug in min/max bots handler.
 
I couldn't replicate this bug, but here anyways is 1.20beta2, which is almost final except it misses autowaypointing of lifts.

I moved min_bots check from ClientConnect to ClientPutInServer, which might help if server is running custom content or clients are connecting server other wise slowly.

There is some debug output left on min/max code. If this doesn't fix it, please send console output and config here, ty.

ghost of evilspy 27-06-2007 19:45

Re: Bug in min/max bots handler.
 
I had to remove beta2 attachments, there was infine loop when autowaypointing from water to dry when water waypoint was at same or higher height as dry waypoint (rapidcore).

The Storm 27-06-2007 20:51

Re: Bug in min/max bots handler.
 
Ok I will wait until the next stable version. :)

ghost of evilspy 28-06-2007 20:45

Re: Bug in min/max bots handler.
 
ok, how does 1.20 work for you?

The Storm 29-06-2007 00:36

Re: Bug in min/max bots handler.
 
Just installed them, when people join I will report. :)

Edit: Again is not working...

ghost of evilspy 29-06-2007 10:11

Re: Bug in min/max bots handler.
 
ok, can you post your jk_botti.cfg in private?


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