invunerable ct's
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hey kwo's hows it,
good work your doing on podbot 3.0, but i got a problem i'm using a mod pack called 'cs|ru final edition' which reskins and resounds cs. my problem is everything works fine except the ct's are invunerable to all guns, u can knife, nade them but u cant shoot em. here's my plugin list: Currently loaded plugins: description stat pend file vers src load unlod [ 1] AMX Mod X RUN - amxmodx_mm.dll v1.71 ini ANY ANY [ 2] POD-Bot mm RUN - podbot_mm.dll v3.0b12b ini Chlvl ANY [ 3] Fun RUN - fun_amxx.dll v1.71 pl1 ANY ANY [ 4] Engine RUN - engine_amxx.dll v1.71 pl1 ANY ANY [ 5] FakeMeta RUN - fakemeta_amxx.dl v1.71 pl1 ANY ANY [ 6] CStrike RUN - cstrike_amxx.dll v1.71 pl1 ANY ANY [ 7] CSX RUN - csx_amxx.dll v1.71 pl1 ANY ANY 7 plugins, this is my player model directory not sure if it may help. models\player\remapped.bmp models\player\arctic\arctic.mdl models\player\arctic\arcticT.mdl models\player\chicken\chicken.mdl models\player\gign\gign.mdl models\player\gign\gignT.mdl models\player\gsg9\gsg9.mdl models\player\gsg9\gsg9T.mdl models\player\guerilla\guerilla.mdl models\player\guerilla\guerillaT.mdl models\player\leet\leet.mdl models\player\leet\leetT.mdl models\player\sas\sas.mdl models\player\sas\sasT.mdl models\player\terror\terror.mdl models\player\terror\terrorT.mdl models\player\urban\urban.mdl models\player\urban\urbanT.mdl models\player\vip\vip.mdl models\player\vip\vipT.mdl also got a demo attached. hope you can help me on this :) cheers. |
Re: invunerable ct's
wow you've been gone for a while :P
well that problem is with the models.. you can't use those models and run a server because their hitboxes are messed up.. you can use them a connect to a server but not have them on the system that is running the server. |
Re: invunerable ct's
hey sPlOrYgOn,
yea over a year but i have been checking this place every now and then as a guest :) got a new pc in that year and learnt some c, so now after saturday (exams), i will start getting involved in podbot project again :) so what have you been upto, havent seen u post for a while too, kwo taken over the project :P |
Re: invunerable ct's
Sorry guys, I'm out of my country right now. To browse BU I can use only GPRS, which isn't good for me. I hope splo due his limited time will be able to answer to few questions at least here. I can't take and test Your files, Huntkillaz. Too big for GPRS :D
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Re: invunerable ct's
I tried that pack a long time ago and I had the same problems. The only possibility to still use that pack is to change the player models (check at fpsbanana site).
Or try other packs like Cobrapack, Mercpack, or others from fusion. There is a nice Black hawk down pack at the fpsbanana site. |
Re: invunerable ct's
i found this thread by googling "urbanT.mdl" as i am having the same problem as the OP. all the player models from the CSRU pack work fine on lan and the cts can be killed easily but once you add the "urban" player models all the cts are invincible. idk what the deal is here but is there anyway to fix this particular model so i can use it on lan?
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Re: invunerable ct's
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Re: invunerable ct's
fixed em, they were simply missing hitbox coordinates in the .qc files, i took the liberty of adding the right info so they now work on lan
if anyone was having the same problem as me and you want them fixed here they are http://igilounge.net:8080/CSRU_models_fixed.zip |
Re: invunerable ct's
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