.:: Bots United ::.

.:: Bots United ::. (http://forums.bots-united.com/index.php)
-   HL Engine Mapping (http://forums.bots-united.com/forumdisplay.php?f=20)
-   -   How to remove weapons (http://forums.bots-united.com/showthread.php?t=2701)

-=RAV=-AdrianShephard 24-09-2004 06:11

How to remove weapons
 
Hello.

I am trying to make a dod map, but pistols only i got the basic architexture of the map done now..the entities.

The problem i have is that i cannot figure out how to get player_weaponstrip to work everytime a player respawns.

Any help will bne greatly appreciated. :)

Zacker 03-10-2004 14:44

Re: How to remove weapons
 
name: game_playerspawn

the Carpenter 06-10-2004 06:35

Re: How to remove weapons
 
There must be a AAA textured, weapon stripper for every spawn.
Make it 2X wider than the player & 8 units high.
Make sure the player spawn is at least 8 units higher than it.
Then they will fall through the trigger after they spawn, every round.

Zacker 08-10-2004 22:55

Re: How to remove weapons
 
Not needed. Game_playerspawn will do.

the Carpenter 09-10-2004 06:12

Re: How to remove weapons
 
Never heard of it.

SoUlFaThEr 20-10-2004 02:55

Re: How to remove weapons
 
lol where ya been carp? never heard any sounds or things in any maps when peeps spawn join die or leave?

i use this a lot in KZ maps

Pierre-Marie Baty 20-10-2004 04:17

Re: How to remove weapons
 
you must have seen it in the HL console when you run with +developer 1 or 2

firing: game_playerspawn

sfx1999 20-10-2004 18:17

Re: How to remove weapons
 
http://collective.valve-erc.com/inde...83808-21957700


All times are GMT +2. The time now is 11:36.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.