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-   -   quick angle question. (http://forums.bots-united.com/showthread.php?t=4050)

Pierre-Marie Baty 01-06-2005 00:47

quick angle question.
 
Ho

I've been hacking around the HL2 SDK and I'm sorta noticing something weird.

In HL1, adding positive values to the pitch angle (vertical) would make a player look up.
In HL2, adding positive values to the pitch angle (vertical) would make a player look down.

I noticed that because I use my own VecToAngles and reciprocal, and I've been finding that my FOV check function doesn't work, unless I revert the pitch.

Anybody to confirm this ?


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