YaPB Android Port
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Re: YaPB2 Updates
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Re: YaPB2 Updates
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Critical: Mod that you has started, not supported by this bot (gamedir: cstrike) svc_bad expected 0 bytes, it written 32. Ignored. :sweatdrop: rewritten client.dll? https://github.com/SDLash3D/cs16-client csdm mod? http://hlfx.ru/forum/showthread.php?threadid=3889 |
Re: YaPB2 Updates
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looked into the sources of csdm mod, it's totally different game. not sure, if it's possible to adapt yapb for that game. |
Re: YaPB2 Updates
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Ok i have made quick'n'dirty port to CSDM mod for bot dll, but it's not fully functional.
weapon usage is totally wrong, as this csdm has different weapon ids. i have used standard de_dust2 from cs 1.6 (+ added wad's from there), to not make the waypoints. file attached. (windows, by now) :) i think it's possible to port bot code to arm. |
Re: YaPB2 Updates
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https://github.com/Nagist/cs16nd |
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Do I need to reference xash3d engines header file for compile yapb?
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Re: YaPB2 Updates
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Re: YaPB2 Updates
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http://i.imgur.com/VoZmPug.png |
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