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-   The RealBot 'Source' (http://forums.bots-united.com/forumdisplay.php?f=52)
-   -   Latest source committed at.... (http://forums.bots-united.com/showthread.php?t=2056)

stefanhendriks 23-06-2004 10:25

Latest source comitted at....
 
I will constantly reply this thread when the source is updated, will safe some trouble for you guys and also for me... ie "When is the new source updated?" questions...


latest committed at : 23/06/04 - 10:24 GMT + 1







Please keep all discussion in the thread this link points to. Thank you.

stefanhendriks 25-06-2004 09:40

Re: Latest source committed at....
 
latest committed at : 25/06/04 - 9:40 GMT + 1

this source has been compiled and put on the filebase

Quote:

// Revision 1.12 2004/06/25 07:39:00 stefan
// - upped to build 3050
// - fixed reaction time (instant reaction time) bug
// - added evy's goals, but they are not used yet
// - fixed some radio responses here and there for swat behaviour.
// - swat leader automaticly assigned again when one dies
// - HINT: you can see any changes made by me, by looking at DD/MM/YY - Stefan (ie, 22/06/04 - Stefan, will let you find all changes i made that day)

stefanhendriks 01-07-2004 20:14

Re: Latest source committed at....
 
Latest committed at:

01/07/04 - 20:10 GMT + 1

Quote:

- fixed skill 10 bots not causing memory bugger on re-adding (respawning)
- added extra check for respawning bots so auto-add function cannot crash
- fixed 2 nitpicks pointed out on the forums
A compiled version is available at the filebase (same link @ the filebase).

stefanhendriks 01-07-2004 20:27

Re: Latest source committed at....
 
Quote:

// - forgot to fix an issue on engine.cpp (WeaponList retrieval for CS 1.6) , its fixed now.. thanks Whistler.

again, filebase is up to date ;)

stefanhendriks 02-07-2004 18:46

Re: Latest source committed at....
 
Quote:

// $Log: bot.cpp,v $
// Revision 1.14 2004/07/02 16:43:35 stefan
// - upped to build 3051
// - changed log() into rblog()
// - removed BOT.CFG code that interpets old RB V1.0 commands
// - neater respons of the RealBot console
// - more help from RealBot console (ie, type realbot server broadcast ... with no arguments it will tell you what you can do with this, etc)
// - removed message "bot personality loaded from file"
// - in overal; some cleaning done, no extra features added
filebase updated

note:
this update also incorperates a 'mid-in' update of the source, which fixes the 'devide by zero' bug that was mentioned on the forums (the radio crash bug).

stefanhendriks 06-07-2004 22:16

Re: Latest source committed at....
 
Quote:

- bumped to build 3053

- minor modifications in 'realbot debug nodes dumpbmp'...

- .BMP filename linked to the map name

- X and Y axis are now marked by darker line

- Meredians (256 units wide per default) are of alternating colors to get

idea of the map size and node position

- added a new goal type GOAL_WEAPON for spawned weapons

BUT goal system does not use them yet...

Commited by Evy, but he forgot to post it.


stefanhendriks 08-07-2004 11:06

Re: Latest source committed at....
 
08/07/04 - 11:05 (GMT+1)

Fixed some shield detection, could cause improper buy behaviour... hopefully its fixed now.

filebase updated

Josh_Borke 16-07-2004 14:57

Re: Latest source committed at....
 
latest source committed today, available only from CVS for now...

evy 17-07-2004 23:32

Re: Latest source committed at....
 
Just committed some files into CVS for build 3055:

- bumped version to 3055
- handling of es_ and as_ maps with new goals
- added two debug commands:
realbot debug goals
realbot debug bots
- added two nodes commands (for dedicated servers mainly)
realbot nodes connect n1 n2
realbot nodes disconnect n1 n2
- slight modification in goal scoring (only reduced score when two bots of
the SAME team select the same goal)


-eric

stefanhendriks 27-07-2004 22:47

Re: Latest source committed at....
 
bot.cpp is updated

Quote:

// Revision 1.17 2004/07/27 20:46:33 stefan
// - removed 'unused variable i' in function Dump, stops MSVC complaining



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