Re: Sandbot v0.3
Excuse me sir. Is possible to make Sandbot join automatically without console "addbot" ?
And, is the Sandbot doesn't supported for metamod? Because I will combine Sandbot with another BOT for Half Life Opposing Force such as HPB_BOT, jk_botti, and Akimbot :) Combining these 4 bots will make a fun gameplay, and I'm sure if your Sandbot is the best :D |
Re: Sandbot v0.3
Yes, automatic adding of bots is something I'm working on for the next version (I've noticed a few people asking how to add bots).
I tried adding MetaMod support but it made player speed super fast and I couldn't work out why. |
Re: Sandbot v0.3
Hey, I was found a bug when playing on CTF maps with waypoints
Adding Sandbot will crash the game. But if no waypoint present on the map, the game still ok I hope you can fix this :) |
Re: Sandbot v0.3
CTF in which game? Opposing Force CTF and Team Fortress Classic aren't yet supported so I haven't bothered to test them.
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Re: Sandbot v0.3
Yeah, I was playing it on Half Life Opposing Force
So, that MOD is not supported for CTF mode? -_- Okay, maybe next version :) |
Re: Sandbot v0.3
Yeah I definitely intend to get Opposing Force CTF working (HPB Bot already supports it) but I've made a few changes to the code which have apparently broken it. It's only unsupported because I haven't tested it and I guess I've broken it somehow.
I probably won't add Opposing Force CTF support for the next release but I might take a look and see if I can fix the crash anyway. |
Re: Sandbot v0.3
I tried starting a round of Opposing Force CTF and added some bots but there was no crash.
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Re: Sandbot v0.3
There was no crash at all?
Maybe you didn't put any waypoints on the map? Remember, Sandbot will crash on CTF maps (Opposing Force) if there is a waypoint :) |
Re: Sandbot v0.3
Yeah, I had no waypoints.
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Re: Sandbot v0.3
I didn't get this resolved for v0.3.1 but I'll look at it for the next release.
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