.:: Bots United ::.

.:: Bots United ::. (http://forums.bots-united.com/index.php)
-   Sandbot (http://forums.bots-united.com/forumdisplay.php?f=85)
-   -   Sandbot v0.3 (http://forums.bots-united.com/showthread.php?t=10042)

Persephone 13-12-2016 05:10

Re: Sandbot v0.3
 
Excuse me sir. Is possible to make Sandbot join automatically without console "addbot" ?

And, is the Sandbot doesn't supported for metamod? Because I will combine Sandbot with another BOT for Half Life Opposing Force such as HPB_BOT, jk_botti, and Akimbot :)

Combining these 4 bots will make a fun gameplay, and I'm sure if your Sandbot is the best :D

tschumann 13-12-2016 12:10

Re: Sandbot v0.3
 
Yes, automatic adding of bots is something I'm working on for the next version (I've noticed a few people asking how to add bots).

I tried adding MetaMod support but it made player speed super fast and I couldn't work out why.

Persephone 28-12-2016 18:14

Re: Sandbot v0.3
 
Hey, I was found a bug when playing on CTF maps with waypoints

Adding Sandbot will crash the game. But if no waypoint present on the map, the game still ok

I hope you can fix this :)

tschumann 29-12-2016 12:26

Re: Sandbot v0.3
 
CTF in which game? Opposing Force CTF and Team Fortress Classic aren't yet supported so I haven't bothered to test them.

Persephone 06-01-2017 21:24

Re: Sandbot v0.3
 
Yeah, I was playing it on Half Life Opposing Force

So, that MOD is not supported for CTF mode? -_-

Okay, maybe next version :)

tschumann 06-01-2017 22:35

Re: Sandbot v0.3
 
Yeah I definitely intend to get Opposing Force CTF working (HPB Bot already supports it) but I've made a few changes to the code which have apparently broken it. It's only unsupported because I haven't tested it and I guess I've broken it somehow.
I probably won't add Opposing Force CTF support for the next release but I might take a look and see if I can fix the crash anyway.

tschumann 09-01-2017 12:50

Re: Sandbot v0.3
 
I tried starting a round of Opposing Force CTF and added some bots but there was no crash.

Persephone 12-01-2017 22:21

Re: Sandbot v0.3
 
There was no crash at all?

Maybe you didn't put any waypoints on the map?

Remember, Sandbot will crash on CTF maps (Opposing Force) if there is a waypoint :)

tschumann 15-01-2017 01:06

Re: Sandbot v0.3
 
Yeah, I had no waypoints.

tschumann 26-01-2017 06:25

Re: Sandbot v0.3
 
I didn't get this resolved for v0.3.1 but I'll look at it for the next release.


All times are GMT +2. The time now is 10:52.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.