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-   -   Team Deathmatch prblm (http://forums.bots-united.com/showthread.php?t=3915)

kcghost 01-05-2005 11:10

Team Deathmatch prblm
 
Hi! I have try the team deathmatch on my server (Metamod 1.17.4 + AMXX 1.01 + Server Opposing Force + HPB bots 4.0)

But bots doesnt attack players, they only moves.
In normal mode (free for all), bots attacks.

What the problem ?

PS: yes, I have waypoint for bots.

Pierre-Marie Baty 01-05-2005 20:10

Re: Team Deathmatch prblm
 
Do you mean opposing force team deathmatch (model based) and NOT capture the flag ? Just to be sure we understand right...

kcghost 01-05-2005 23:22

Re: Team Deathmatch prblm
 
Yep O.F. Team Deathmatch (NOT CTF) :D

Pierre-Marie Baty 02-05-2005 02:33

Re: Team Deathmatch prblm
 
well, I don't know, I just tested it and it works for me. That must be caused by one of your AMX plugins. Try disabling them one after the other to find out which one causes the problem.

ghost of evilspy 02-12-2005 11:44

Re: Team Deathmatch prblm
 
Quote:

Originally Posted by kcghost
Yep O.F. Team Deathmatch (NOT CTF) :D

Are you using fixed teamlist or all models allowed teamlist (mp_teamlist "")? Because with mp_teamlist "" HPB-bot doesn't work (without fixing source).

Pierre-Marie Baty 05-12-2005 06:00

Re: Team Deathmatch prblm
 
Mustn't you have something in the mp_teamlist CVAR to have team deathmatch to work correctly ?

ghost of evilspy 05-12-2005 11:16

Re: Team Deathmatch prblm
 
No, you don't need predefined teams in mp_teamlist. With empty list all models/teams are allowed. Clientdll scoretable has some problems showing this, but at gamedll side it works perfectly.

--edit--
for example check my server: hissi.dyndns.info:27015 (hldm)

Pierre-Marie Baty 07-12-2005 11:42

Re: Team Deathmatch prblm
 
OK, then this functionality is not implemented in the HPB_bot. (A workaround is to declare all teams manually).


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