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-   -   Fueldump (http://forums.bots-united.com/showthread.php?t=5438)

vlvttch 26-06-2006 23:24

Fueldump
 
I love the new release of Fritz. It's great. I was playing Fueldump today and once we got the tank to the dump and blew the main doors and the moved it around to the back wall. I noticed a couple of things. 1. The engineers don't keep the command center built. 2. The allies always go for the main entrance and never go to the back wall once it's blown.

I realize it's a new release and still has tweaking to be done. Just thought I would help out with the feedback process.

CrapShoot 27-06-2006 00:16

Re: Fueldump
 
they do both of those things for me.

vlvttch 27-06-2006 00:18

Re: Fueldump
 
Hmm, maybe it was just that game.

the bindlestiff 27-06-2006 02:41

Re: Fueldump
 
I playtested fueldump a lot before release and a little earlier today finished another game on your server with no problems. Several bots followed the tank and charged in after the tank blew the hole in the wall.The allied bot engineers went ahead and blew the wooden gates and then the dump. I usually play an engineer and race to the CP as soon as I can get there alive, so I don't know if the bot engineers would have built it or not as they were busy repairing the tank at the time. :big_grin:

CrapShoot 27-06-2006 05:58

Re: Fueldump
 
After looking through the waypoints, I can see a case where those things that vlvttch described would happen.

I'll have an update / fix tomorrow.

vlvttch 27-06-2006 11:44

Re: Fueldump
 
Thanks guys, I really appreciate your dedication to this. It's not often that you have direct access to the people whom can do something when there is a problem.

ANFSCD 27-06-2006 16:08

Re: Fueldump
 
I noticed one thing playing Fueldump as allied. I had blown the (west?) wooden gate and after another bot planted the dynamite in the fueldump, an Axis bot repaired the gate instead of disarming the dynamite and sat outside wondering what to do next! 0_o

CrapShoot 27-06-2006 17:45

Re: Fueldump
 
1 Attachment(s)
Ok, I think I have all three things fixed. Try them out and let me know.

rename the zip to have the pk3 extension and place in the fritzbot folder.

TomTom 27-06-2006 22:24

Re: Fueldump
 
What ANFSCD described I have seen at least one human do in game play because of flaky annoucements in ET some years ago. Fuel Dump often got complaints that the engineers did not hear the 'dynamite planted' audio. Don't recall if anybody figured it out.

vlvttch 27-06-2006 23:35

Re: Fueldump
 
Well I just tried out the Fueldump update and I'd say much better. The bots were great. They built the command center and used the back wall entrance much better.

It was kinda funny watching them escort the tank threw the tunnel. Like 6 bots following the tank til it got threw the tunnel.

With 2 live players Allies won the map with like 15 minutes left. And the bots were doing the engineer work.


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