Sandbot v0.4.1 released
Sandbot v0.4.1 has been released!
Mirrors ModDB: http://www.moddb.com/mods/sandbot/do...s/sandbot-v041 Bots United: http://filebase.bots-united.com/inde...ct=view&id=470 Changelog - [All] Replaced botdonshoot console command with bot_shoot cvar (controls whether bots will shoot at real players). - [Windows] Updated Windows compiler to Visual Studio 2017 (from Visual Studio 2008). - [Linux] Updated Linux compiler to gcc 6.3.0 (from I'm not sure what - gcc 4.8.2? gcc 4.9.0?). - [Linux] Added a bunch of extra gcc flags to better optimise the code (thanks RoboCop@Bots United). - [Linux] Tidied up the Makefile. - [Linux] Added debug symbol generation to Makefile. - [Day of Defeat] Bots will now move at walk speed instead of sprinting everywhere. - [Day of Defeat] Bots will now say when they're reloading. - [Opposing Force] Added Opposing Force CTF support. - [Natural Selection] Marine bots will now say when they're reloading. - [Natural Selection] Marine bots are now slightly less accurate to compensate for the fact their vision isn't reduced in dark areas. Tagged release is available at https://github.com/tschumann/sandbot...ses/tag/v0.4.1 |
Re: Sandbot v0.4.1 released
Added Opposing Force CTF support :D
Finally, it's good to see them playing on CTF maps like this, although they are too many (just ignore Hasan, Frizqha, and Rina, they are HPB_BOT) -_- Someday later, if you can make bot_count works properly, just tell me, okay? :)https://s26.postimg.org/tl9cu1dp5/Water_lilies.jpghttps://imgur.com/a/WEtmz |
Re: Sandbot v0.4.1 released
Yes, finally got it working.
What's the problem with bot_count? |
Re: Sandbot v0.4.1 released
Did you forget about that? 11 bots is too many for me (especially if playing on small map like this)
That's why we need to change bot_count, so we can decide the number of bots playing depending on the map. |
Re: Sandbot v0.4.1 released
I can reduce the default but it's a cvar which should take effect once you restart or change the map.
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Re: Sandbot v0.4.1 released
The game crashes for me on OP4. I cant play locally using the bots without it crashing in a few frames. Its really annoying, which means I can only use jk_botti in DM, and not play the CTF/CP mode with sandbot
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Re: Sandbot v0.4.1 released
Which map are you on? Are you using MetaMod/MetaMod-P or something like? What operating system are you using?
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Re: Sandbot v0.4.1 released
If I start any map the game crashes. Im using normal Metamod, version 1.20. I have Windows 10 x64 home edition, and Im using the Steam version
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Re: Sandbot v0.4.1 released
Hm, I haven't tested with plain MetaMod in a while (usually I use MetaMod-P). When it crashes do you get a .mdmp or .dmp file in Steam\dumps\ ?
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Re: Sandbot v0.4.1 released
I get a .dmp file in Steam\dumps\
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