Stripper2 Problems
I know this is mainly a thread for hpb, but i cannot find a stripper2 forum anywhere! Please forgive me
My problem is that i'm making a simple activation key and turret entity for my map(2fort). Now what i have set, is for the key to trigger the turret to TURN ON, for 5 minutes. My key is the w_security.mdl, which i want to trigger target/turret1. After its triggered i'd like it to wait 300 seconds before returning to idle (not attack anyone). Well I can't even get the turrets to idle, let alone wait 300 seconds. Here's what i have :: [add] { g_a/0 classname/monster_miniturret angles/0 0 180 delay_time/0 origin/-661 1115 -111 bbox_min/-20 -20 -50 bbox_max/20 20 0 team_no/1 targetname/turret1 target/turret1 wait/300 } { g_a/0 classname/monster_miniturret angles/0 0 180 delay_time/0 origin/661 -1115 -111 bbox_min/-20 -20 -50 bbox_max/20 20 0 target/turret2 targetname/turret2 team_no/2 wait/300 } [add] { g_a/1 classname/info_tfgoal netname/Key1 PRECACHE_MODEL(models/w_security.mdl) model/models/w_security.mdl wait/60 b_b/Blue Turrets activated invinciblity_finished/3 target/turret1 origin/1026 2732 -145 } { g_a/1 classname/info_tfgoal netname/Key2 PRECACHE_MODEL(models/w_security.mdl) model/models/w_security.mdl wait/60 b_b/Red Turrets activated invinciblity_finished/3 target/turret2 origin/-1026 -2732 -145 } Now initially i just want it to be inactive until triggered by a goal and not attack anyone, i've tried goal_state 2 and that doesn't work either. After its trigger, i'd like it to stay active for 5 minutes, that'd be wait/300, but that doesn't work either... Can anybody help me? |
Re: Stripper2 Problems
Please only post ONE thread for any give topic. Im closing this one.
Seb |
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