Re: Quake III Source GPL'ed Within a Week
The second link work. :P Thanks Rick. ;)
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Re: Quake III Source GPL'ed Within a Week
Are the compile tools under the GPL?
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Re: Quake III Source GPL'ed Within a Week
You can use gcc to compile in GNU/Linux.
However the lcc compiler included there which compiles the qvms is not free software (not GPL'ed, BSD Licensed, or whatever. And you can assume it's not "open source" either). The license puts limits on commercial redistribution. edit: I've uploaded the code to http://www.freewebs.com/yapb/eva.html. If you have problems downloading you can get it here. |
Re: Quake III Source GPL'ed Within a Week
thanks Whistler
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Re: Quake III Source GPL'ed Within a Week
I meant the map compiling tools.
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Re: Quake III Source GPL'ed Within a Week
the map compiling tools, as well as other utilities included in the distributions, are GPL'ed.
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Re: Quake III Source GPL'ed Within a Week
I just looked into it. The map tools are free for non commercial use only.
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Re: Quake III Source GPL'ed Within a Week
I think you've downloaded the wrong file. Please download the file named "quake3-1.32b-source.zip" if you are downloading from the Id Software ftp.
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Re: Quake III Source GPL'ed Within a Week
What is the "qvm"? Is this some kind virtual-machine like Java? If so, what language it uses? Or is this just a name for a C++ library?
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Re: Quake III Source GPL'ed Within a Week
"Is this some kind virtual-machine like Java?" - Yes, and it uses the standard C language. However you can't use C++ or some functions in standard C library but not implemented in Id Software's code. Quake3 is also able to use native machine code, and I don't think this qvm is a good idea.
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