Re: Reporting of Bugs and Errors for E[POD]bot
Heyyo,
Hmm, I'll try some tinkering with Metamod and amx on cs1.5 if I can find my cs cd.... Anywho, Storm, I was testing epodbot dedicated server with metamod v1.19.0.0 and amx v0.9.9 and the bot loads, but the console commands don't. I tried epb_addbot many times, even with rcon, and nothing. No bots. So you should also check over that stuff too dude. The console commands work great when you create a server from within cs (aka listen server), but not dedicated. |
Re: Reporting of Bugs and Errors for E[POD]bot
Try this
"epb addbot" without the quotes. :) |
Re: Reporting of Bugs and Errors for E[POD]bot
I also have the same problem.
I don't have AdminMod or AMX. I have Metamod in the dlls folder in my Metamod dir in my csstrike dir. I also have POD-Bot installed. I put the Metamod line in the liblist file for the game dll. I started CS 1.6, then I wanted to start a new game, but when I clicked start, the game crashed and I returned to my desktop. Then I downloaded E Pod Bot as you said, and installed it, and I did the same routine again, and it crashed to the desktop. I then added the E Pod Bot line in the liblist file for the game dll, but I earased the Metamod line. I started CS 1.6, then I did the same routine for starting a new game, I clicked 'start' but the game went back to the CS menu, so I did the same thing again, the server started to load up, but crashed to the desktop. I did this a second time to make sure, and the same things happened again. Please help! |
Re: Reporting of Bugs and Errors for E[POD]bot
Heyyo,
Quote:
makedonjia77, your counterstrike install might be corrupted. You'll have to reinstall it. Just right click on it in the steam games menu, and select "delete local content..." and then double click it again to reinstall it. Then, install E[POD]Bot. Usually it does this when the liblist.gam file's screwed, or it can't find files needed on load. |
Re: Reporting of Bugs and Errors for E[POD]bot
The dedicated server commands are like: epb "add_ct 1" (watch the quotes!). That there is no underscore, has technical reasons. Maybe we can change the listen server commands etc. to have no underscore? What do you think storm?
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Re: Reporting of Bugs and Errors for E[POD]bot
I think that we must register them as server cvars. :) This can take time so don't expect that soon guys. After June over I get in Summer Vacantion so I will take more time in that, until then you will use this way. :P
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Re: Reporting of Bugs and Errors for E[POD]bot
Quote:
Help. |
Re: Reporting of Bugs and Errors for E[POD]bot
OK this time CS started. The menu showed and everything. I wanted to start a game. When I clicked on the 'start' button, the game crashed back to the desktop.
The same problem as before. Help! I also deleted this PodBot folder under myapps and my email, and I deleted the addons folder which contained another PodBot folder and the Metamod folder which only has a dll file in it. I don't know what else to do. The game crashes when I try to start a game. Oh and I remember installing EPod Bot to my CS dir folder but when I saw it, there is an EPod Bot folder in my csstrike folder in the CS dir. I'll reinstall EPod Bot and try this again... But in the mean time, what's causing this problem and how can I fix it so I can play against the bots by myself in my own server? Thanks! |
Re: Reporting of Bugs and Errors for E[POD]bot
Heyyo,
First thing's first. Make sure you're using metamod v1.19.0.0... E[POD]bot won't work with any version lower. If try editing the liblist.gam... and setting the gamedll line to just this: Code:
gamedll "dlls\mp.dll" |
Re: Reporting of Bugs and Errors for E[POD]bot
I changed the names and put 10 names in. When I start a LAN game with 8 players max, it uses some of the names I put in and the rest are "bot #" or "#unnamed" (which isn't even in the EPBnames.txt.) I have max bots set to 6 in the EPB.cfg if that means anything. Is this a bug or am I doing something wrong?
EPBnames.txt = # This file contains all bot names which are used if you don't # specify a name using "addbot". # There must be at least 9 names in here and you're allowed a maximum # of 20 chars for the name! Why? The "E[POD]" will be # placed before the name and the skill may be appended... # You can use 6 letters more if you turn off either SkillDisplay # or ClanTags. If you turn off both you can use 32 letters for the # name. Some characters, that normally are allowed for names in CS # cannot be used here (e.g. "+") - The name will just stay unused. # # Line below contains 20+6+6 chars as a marker for you #2345678901234567890+++++6+++++6 Michael John Melissa Stephen Jerry Sheri Jesika Arnold Christine Jenny |
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