Forked version of Metamod-am
https://github.com/Bots-United/metamod-hl1
This is a forked version of metamod-am 1.21 (upstream appears unmaintained - pull requests ignored for ages): - patched to build with latest version of Xcode under macOS - added Xash3D engine support Auto-built binaries can be downloaded from (for Windows, GNU/Linux and macOS): https://dl.bintray.com/bots-united/metamod-hl1/ |
Re: Forked version of Metamod-am
Awesome, nice work Whistler.
I have incorporated it also in master branch of RealBot. If ever I release a new version it will be totally up to date! :) |
Re: Forked version of Metamod-am
How about Metamod-p? It's nice to have all mod support. :)
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Re: Forked version of Metamod-am
Quote:
like: https://github.com/jkivilin/metamod-...kent_linux.cpp https://github.com/jkivilin/metamod-...edll_linux.cpp anyway, not many mods support macOS (mostly valve official mods) so the mod-supporting problem would not be critical :) |
Re: Forked version of Metamod-am
Well I don't know if this is worth mentioning to Hullu or Jussi Kivilinna for MM-P OS X support. But not a lot of Server Hosts provide a lot of Mac Servers. And I don't think its worth the hassle to ask him to make JK-Botti work on Mac as well as his other inventions like Spawn Chat Protection and Playername, which are kinda needed for Op4 Mac servers (if there any hosted).
But I suppose we cannot stop you from maybe adding the OS X support for other bots and Metamod Addons that could be useful for Mac fans. |
Re: Forked version of Metamod-am
As far as I know a dedicated server cannot be run on MacOS, but I may be wrong. About the MacOS dynamic linkent support I think I can help with the platform code, as I have been doing experiments with similar things before on Mac. The thing is I don't have my own Mac and getting one from a friend is a bit complicated. Anyway if the circumstances are good I will create a pull request. :)
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Re: Forked version of Metamod-am
Quote:
macOS version might be more useful for offline or LAN games, or for development/testing, just like windows version. |
Re: Forked version of Metamod-am
There are still many Windows HLDS around there. :)
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Re: Forked version of Metamod-am
Even so, but its a pity Mac OS X wasn't supported for HLDS until 2013. Even those 3rd Party Addons and GameMods didn't support Mac since before.
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Re: Forked version of Metamod-am
I am glad it runs on Mac OS now. I can develop RealBot on my mac without resorting to Wine and such. Very nice.
Also think about it, from Valve's perspective, all this does is take a lot of time to make it work and 'little' benefit. Although from a marketing/image perspective this is nice of course. Regardless, I am thankful it runs on Mac :):clap: |
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