PodBot Problems with Chat
My bots do not use the [REPLIES] what can I do ?!#
Start of the "dynamic" replies from here # After each @KEY Tag you need to specify the # keywords in quotation marks and uppercase. You can # have several keywords (aliases) each separated by a comma. # After the keywords line, the answers or messages to this # special keyword need to be given. In theory there can be an unlimited # number of answers of course you should care about the used memory ;) [REPLIES] @KEY "admin" Example. |
Re: PodBot Problems with Chat
Are they chating whole? Can You see them trying to say something if they are dead? If not - check Your podbot.cfg settings - the item pb_chat. It should be set to 1 to let them talking.
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Re: PodBot Problems with Chat
How can I solve this issue ?
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Re: PodBot Problems with Chat
Is Your botchat.txt file original one (from the fullpack of podbot mm) or You have edited it? If You did edit it, copy and paste here the whole text of it. Thus I can test on my PC what You can see on Your server.
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Re: PodBot Problems with Chat
If other replies are working, but only "admin" key is not working - did You try to change:
@KEY "admin" to @KEY "ADMIN" ? |
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None working bro.
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What can I do ?
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Let me think and give me time to let me make more tests (I'm busy right now so don't expect the instant answer).
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Ok. Thanks.
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hmmm did you find something about ?
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I didn't find the time to focus on it. And I don't have time at least for next 3 weeks. Sorry.
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Re: PodBot Problems with Chat
And It's only you on the whole Forum ?! :(
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That's really sad bro..your botchat.txt it's working ?!
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Re: PodBot Problems with Chat
Hey did you find out ?! Or you're busy forever like every human being ?
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1. You and at least one bot (no matter what team) is dead. 2. You are using say command (not say_team). 3.The keyword is written in botchat.txt in capitalize (UPPER CASE). 4. pb_chat is set to 1. Try first change this: @KEY "admin" to @KEY "ADMIN" [code=bot.cpp] // Assign how talkative this Bot will be pBot->SaytextBuffer.fChatDelay = RANDOM_FLOAT (10.0, 20.0); // KWo - 02.03.2010 pBot->SaytextBuffer.cChatProbability = RANDOM_LONG (40, 100); // KWo - 31.03.2006[/code] As You can see in that part of code above - the bot has a delay to repeat (random value 10 - 20 seconds) - to prevent flooding. That is also made so to have it human like (the human needs time to repeat - he never does it instantly). Another thing - the bot sometomes doesn't answer - if he doesn't like to do that. It comes from that second line (chatProbability). If that value is grater than random value 0-100 checked every time the answer should happen - the the bot asnwers. Otherwise - it doesn't answer. Those values above are calculated while the bot is created. I hope now You get the full answer. Sorry for delay. |
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And my second question Is, how can I change the SaytextBuffer.fChatDelay = RANDOM_FLOAT and pBot->SaytextBuffer.cChatProbability = RANDOM_LONG ? |
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I must type the word in the game with say command more than one time to make the bots answer ?! And what happens if I'm typing the @KEY word, for example "ADMIN" like 6 times ?! |
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Re: PodBot Problems with Chat
Thank you for your answers. Can you modify [code=bot.cpp]
// Assign how talkative this Bot will be pBot->SaytextBuffer.fChatDelay = RANDOM_FLOAT (10.0, 20.0); // KWo - 02.03.2010 pBot->SaytextBuffer.cChatProbability = RANDOM_LONG (40, 100); // KWo - 31.03.2006[/code] to a short period of time ?! Or make a a cvar or an option to be modified by anyone who's using PODBOT ? Release a future, or something. |
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Hunans aren't answering faster or more often. Why do You need these values to be shorter?
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As You can see - after reading this forum - You are the only person asking about the chat frequency. Nobody else needs this. I don't think it's the most important thing to do now. The people are still reporting one bug - bots are looking at the sky for no reason. I spent huge time to fix this, but it looks it's still not fixed. Maybe even there are other bugs they need to be fixed? That is always the priority. If bugs are fixed, then I'm eventually adding new features. Is this OK for You or not? |
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I don't want to add more cvars. There is already too many of them. I've reduced timers to reply in chats, so try this version:
http://filebase.bots-united.com/inde...category&id=46 |
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Ok I've download this podbot mm V3 binary linux so (libstdc++6.so static linked!) and then replace the old podbot_mm_i386.so with this. Stop and Restart the HLDS. It's that ok ? [ 3] POD-Bot mm RUN - podbot_mm_i386.s vV3B22a ini Chlvl ANY And what's the pBot->SaytextBuffer.fChatDelay = RANDOM_FLOAT (10.0, 20.0); pBot->SaytextBuffer.cChatProbability = RANDOM_LONG (40, 100) ? |
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The second line is not changed. Just try if it works better now. I have changed also other lines, to let them reply faster. |
Re: PodBot Problems with Chat
It's working smooth, they reply like every human being. Thank you man for your work and improvement. Keep Going.:rockon:
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