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CSDM+PodBot
When I'm running CSDM and Podbots+ amxx plugin infinite_round there appear a problem with map change. The timer is going to 00:00 and the game is still alive. After 5-10 minutes map is being changed. This problem is only when I'm running podbots. Any solution?
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Re: CSDM+PodBot
Podbot mm might be incompatible with infinite_round.
It is compatible with this version of CSDM. Don't play 1:1 - in such cases the round ends when somebody dies (and for that ou are using the plugin infinite_round which adds some invisible bots). Don't use auto kill function (pb_autokill must be 0) in the case You dont want the round will be ended. It's not the bug in podbot mm but it's the problem You are trying to get working CS against the design Valve made it. |
Re: CSDM+PodBot
OK, I changed version of CSDM to 2.1.2k and it seems it's much better than before, but the problem still exist, now after 10-15 seconds after 00:00 the map is being changed. What's about these seconds? Well it wouldn't bother me if I didn't have the timer: 10..,9..,8.., (voice) but it's good to know when is the end of map. So?
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Re: CSDM+PodBot
I'm getting a bit confused about that map chanage and the timer.
How does it work and how does it look like if there is no bots on the server, but there are real human-players only. Can You give a better description what should happen if there are real players only and what is the difference if there are bots on the server? |
Re: CSDM+PodBot
When I'm not running podbots there isn't any problem with map change. The problem is only when I'm using them, it looks like: 10..,9..8,7,6,5,4,3,2,1(voice-amxx plugin) and then should be map change but after 10-15 seconds the map is being changed, strange.. and it appear if there are real players or bots, it doesn't depends on situation. I discovered that I don't have problem with old bots(map change) I suppose, the pack I found here http://amxx.pl/topic/178-dodawanie-podbot/
The link to podbots: https://rs69tl.rapidshare.com/files/...t_by_Libre.rar I don't know what's version of these podbots but they are old due to fact there isn't for example pb_latencybot or ffa mode and others. |
Re: CSDM+PodBot
So Your problem is that 10-15 seconds (or 5-10 minutes in Your first post) delay after the voice 10,9,..0? You mean the map should be changed immediately after the voice 10,9,..0 when the time is 0:00, but You have to wait still some time for no reason? Excuse me, but Your description still didn't tell me what exactly Your problem is. If You want me to find the source of Your problem (which would need to investigate by me much more time), try to investigate also more time to clearly describe (even for a half of the page) Your problem with much more details than until now.
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Re: CSDM+PodBot
Maps should be always changed after 00:00, without podbots there isn't any problem, however with CSDM 2.1.2+ latest podbots there is delay after 00:00 for about 5-10 minutes until the map is being changed, with CSDM 2.1.2k(your) + latest podbots there is delay for about 10-15 second after the map is being changed. I don't have problem with "map change" when I'm using these podbots what I found on others forums(someone pack): https://rs69tl.rapidshare.com/files/...t_by_Libre.rar
The voice is from amxx, extra plugin which is informing me when is end of the map, when is 00:10 it's starting, and after 00:00 should be map change. My problem is that: I don't want to wait for this delay now for 10-15 seconds after 00:00( when actually should be map changed). |
Re: CSDM+PodBot
To be honnest - I have no idea why it works better with "my" version of CSDM. The only difference between 2.1.2 official and 2.1.2k is in drop weapon handling, so it works for bots, too. Other than that are rather cosmetical changes (like spawn players editor, spawn for items editor, CSDM menu with more items/settings, possibility to save settings in csdm.cfg after changing them from the menu and so on). I would start with disabling the plugin infinite_round to see if the problem with delay to map change is still there or it's gone.
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Re: CSDM+PodBot
After, 2 weeks the timeleft(if you still don't know, the map should change when the timeleft is gone, for example, it's 20 minutes) has increased up to even 10 minutes sometimes due to this fact, latest podbots+CSDM 2.1.2k(your version), so the problem still exists. I can't disable the infinite_round plugin because CSDM without it have no sense, for example, there is 1 ct and 1 tt(I'm tt for example), I'm killing CT and there will be restartround to new one, so this plugin is helpfull. I still need solution, how to resolve this issue, i'm just really tired of searching all the time. Can you help me?
Maybe you can edit this version of podbots to use pb_ffa and pb_latency https://rs69tl.rapidshare.com/files/...t_by_Libre.rar I would be really glad for this. |
Re: CSDM+PodBot
Can You write in the server console:
meta list amxx plugins and write the output here? |
Re: CSDM+PodBot
] meta list
Currently running plugins: [ 1] dproto_EF, v0.9.87, 2010-10-26, by Crock, see [ 2] AMX Mod X, v1.8.2-dev, Jul 1 2011, by AMX Mod X Dev Team, see http://www.amxmodx.org [ 3] AntiDlFile, v1.4, 2010/10/18, by Rulzy, see http://www.dt-club.net/ [ 4] POD-Bot mm, vR2b46d, Aug 9 2005, by Count Floyd & Bots United, see http://www.bots-united.com [ 5] MySQL, v1.8.2-dev, Jul 1 2011, by AMX Mod X Dev Team, see http://www.amxmodx.org/ [ 6] Orpheu, v2.3, Mar 7 2010, by joaquimandrade, see http://forums.alliedmods.net/showthread.php?t=116393 [ 7] CSX, v1.8.2-dev, Jul 1 2011, by AMX Mod X Dev Team, see http://www.amxmodx.org/ [ 8] Ham Sandwich, v1.8.2-dev, Jul 1 2011, by AMX Mod X Dev Team, see http://www.amxmodx.org [ 9] FakeMeta, v1.8.2-dev, Jul 1 2011, by AMX Mod X Dev Team, see http://www.amxmodx.org [ 10] Engine, v1.8.2-dev, Jul 1 2011, by AMX Mod X Dev Team, see http://www.amxmodx.org [ 11] CStrike, v1.8.2-dev, Jul 1 2011, by AMX Mod X Dev Team, see http://www.amxmodx.org [ 12] CSDM2, v2.1.2, Oct 25 2008, by CSDM Team, see http://www.bailopan.net 12 plugins ] amxx plugins AMX Mod X 1.8.2-dev Authors: David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko, Felix "SniperBeamer" Geyer Jonny "Got His Gun" Bergstrom, Lukasz "SidLuke" Wlasinski Christian "Basic-Master" Hammacher, Borja "faluco" Ferrer Scott "Damaged Soul" Ehlert Compiled: Jul 1 2011, 14:06:06 URL:http://www.amxmodx.org/ Core mode: JIT ] amx_plugins Admin Base 1.8.2 AMXX Dev Team admin.amxx running AMXBans 5.0 2012-0 YoMama/Lux & lan amxbans.amxx running Admin Commands 1.8.1.3746 AMXX Dev Team admincmd.amxx running Admin Help 1.8.2 AMXX Dev Team adminhelp.amxx running Slots Reservation 1.8.2 AMXX Dev Team adminslots.amxx paused Multi-Lingual Sys 1.8.2 AMXX Dev Team multilingual.am running Menus Front-End 1.8.2 AMXX Dev Team menufront.amxx running Commands Menu 1.8.2 AMXX Dev Team cmdmenu.amxx running Players Menu 1.8.2 AMXX Dev Team plmenu.amxx running Maps Menu 1.8.2 AMXX Dev Team mapsmenu.amx running Plugin Menu 1.8.2 AMXX Dev Team pluginmenu.amxx running Admin Chat 1.8.2 AMXX Dev Team adminchat.amxx running Anti Flood 1.8.2 AMXX Dev Team antiflood.amxx running Info. Messages 1.8.2 AMXX Dev Team imessage.amxx running NextMap 1.8.2 AMXX Dev Team nextmap.amxx running Simple Redirect 1.0 BigBaller amxvote.amxx running TimeLeft 1.8.2 AMXX Dev Team timeleft.amxx running Pause Plugins 1.8.2 AMXX Dev Team pausecfg.amxx running Stats Configurati 1.8.2 AMXX Dev Team statscfg.amxx running StatsX 1.8.2 AMXX Dev Team statsx.amxx running CS Stats Logging 1.8.2 AMXX Dev Team stats_logging.a running No Knife Damage 1.0 alan_el_more NoKnifeDamage.a running Anti DoubleDuck 1.7 Numb antidoubleduck. running HeadShot Mod 1.1b ConnorMcLeod hsonly.amxx running Infinite Round 1.0.1 Arkshine infinite_round. running Kill Block 1.0 Lunatic block_kill.amxx running Autoresponder/Adv 0.5 MaximusBrood ad_manager.amxx running Pokaz IP 1.0 grankee amx_ip.amxx running AdminListen 2.5 /dev/ urandom V amx_adminlisten running IPLog 1.0 RaYden IPLog.amxx running Free Steam Slot 1.0 Alka rezerwacja.amxx running unknown unknown unknown ustawienia.amxx running m_afk_guard 0.1 Miczu m_afk_guard.amx running High Ping Kicker 1.2.0 DynAstY hpk.amxx running Czat log 0.1 Miczu czat_log.amxx running Fix AutoBuy Bug 1.1 PomanoB & UFPS.T autobuyfix.amxx running Limit graczy NS 1.0 caxixi limitns.amxx running No Objectives 0.3 VEN noobjectives.am running Menu serwerow 0.2 Sebul menu_serwerow.a running Amx_Radar 1.0 R3X radar.amxx running CSDM Main 2.1.1 CSDM Team csdm_main.amxx running CSDM Equip 2.1.1 CSDM Team csdm_equip.amxx running CSDM Mod 2.1.1 CSDM Team csdm_spawn_pres running CSDM Misc 2.1.1 CSDM Team csdm_misc.amxx running CSDM Main 2.1.1 CSDM Team csdm_ffa.amxx running I switched to original CSDM and old podbots btw and as I said there isn't any problem without podbots. |
Re: CSDM+PodBot
If You are using AMX X 1.8.2 - all plugins need to be compiled against that version of AMX X. I can see the basic (default) plugin Admin Commands which is compiled against 1.8.1 version, but it should be also 1.8.2 (so You have forgotten to compile it). There are also some plugins not loading correctly (unknown unknown unknown ustawienia.amxx running - just remove it from plugins.ini since it is not working anyway). Also CSDM 2.1.2 plugins should be manulally compiled against AMX X 1.8.2 includes. I hope You know what I mean by manually compiling.
Another thing is dproto You are using. From that what I know it is used to let steam and no-steam users play on the same server. Since that is against rules VALVE gives HLDS binaries for free (yes - for the server You don't need the license and steam account, but You need it for clients), as long You are using it, I cannot help. I don't support dproto and no-steam CS1.6/CZERO. I don't know what is the reason the old version of podbot mm works for You, but the newest one doesn't. To find out the reason I would need to go through all changes between R2B4x to V3Bxx, test each of changes between these versions on Your server to see what the change in the code has the influence on the timer on Your server. That would need a lot of time of testing, which I don't have. Even if I would find the reason of Your problem (I mean which part of the code has the influence on the timer on Your server), I cannot gwarantee I can change it to solve Your particular problem, because maybe it was a fix against some other problem reported by users. Basicaly the bot dll is just to simulate clients, but the timer to map change it's a server thing, which shouldn't be affected anyhow by bot client dll. I'm still insisting to test if round_end_terminator plugin (or infinite_round - both of them are creating bots whaich aren't compatible with podbot mm) has some intererence with bot dll and map change timer or not. I mean - just try for couple of maps to remove that plugin and put enough bots on the server (so it never happens there is 1 T or 1 CT which could die and the round would end - which You don't want). After that test I can maybe say something more. |
Re: CSDM+PodBot
Well, I tested your idea, disabled infinite_round plugin, added pb_minbots 4, and the map change was ok, after 00:00 was being changed. So the problem is when I'm using infinite_round and latest version of podbots.
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Re: CSDM+PodBot
I have asked infinite_round plugin author about Your problem. Please read here his answer.
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