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PodBot MM doesn't work
Hello everybody 1 st.I have a respawn server (non stop so not on my pc...i use filezila to configure it) and i tried to put podbot mm on it.I have read some of the topics here but still no solution .I don't really know the version but i know i tried many version and NONE worked...now...I said now because i had before pod bot mm and it worked fine..now i think im near to 6 hours of trieing to resolve this problem...
Like i said ,i readed some topics and i saw u guys asked few times for meta list so here it is: Code:
Currently running plugins: EDIT2:When i type in console "pb add,"pb menu" or anything else it gives me Unknown |
Re: PodBot MM doesn't work
You hhave forgotten to add to Your metamod's plugins.ini file that line:
linux addons/podbot/podbot_mm_i386.so Of course the folder "podbot" (with all the contents) has to be placed in "addons" folder. Don't use no-steam CS. |
Re: PodBot MM doesn't work
Nope,i put in metamod.ini/plugins.ini from metamod folder(it matters if it's plugins.ini or metamod.ini?) ;
Code:
Enable this instead for binary logging And yes it's on addons folder... |
Re: PodBot MM doesn't work
Podbot folder shouldn't b in metamod folder - it should be in addons folder.
The last line linux addons/podbot/podbot_mm.dll is wrong for a linux server. Please remove it. |
Re: PodBot MM doesn't work
No man,i think u understood wrong...the podbot folder wasn't in metamod folder...i asked if is any difference if the .ini file from metamot folder is named plugins.ini or metamod.ini..
I know one of them isn't corect but that doesn't matter...last time i put all those and it worked...-.- |
Re: PodBot MM doesn't work
plugins.ini is the right name o the configuration's file to load metamod plugins.
[EDIT] Why are You trying to load CSDM 2.0 with AMX X 1.81? For AMX X 1.81 the required version of CSDM is 2.1.2 [/EDIT] |
Re: PodBot MM doesn't work
No reason...i just downloaded(searched) an csdm addons from google...
So do u think this is the prob?Cuz i haded resp addons before(2.0 )...and worked. |
Re: PodBot MM doesn't work
http://filebase.bots-united.com/inde...ct=view&id=222
1. Grab this file (link above). 2. Stop the server. 3. Rename Your "addons" folder in Your hlds cstrike or czero folder (depanding on the mod You are playing) to something like "addons_old". 4. Go to Your cstrike/czero folder (depanding the mod You are playing) and unzip all the crap from the zip file downloaded from the link above. Let overwrite all files. 5. Start the server. 6. Check "meta list" command to see if podbot mm is loaded. 7. Stop the server. 8. Go to Your addons_old folder and find dproto, then add it to metamod's plugins.ini in "addons\metamod" folder. 9. Start the server and check if everything is OK. If so - add Your custom AMXX plugins You had there. Note - in All-In-One (the zip file You should've download) contains CSDM 2.1.2k disabled in addons\configs\csdm.cfg config file. I believe if You already worked with CSDM, You know how to adjust its settings. But don't overwrite the new csdm.cfg by Your old one. |
Re: PodBot MM doesn't work
It worked...thank you man..
1 more problem..hope it will be a small one..when i type in console "pb add"->"Uknown command:pb" and no bots addes...also i putet bind - for pb menu...doesnt work eather.. |
Re: PodBot MM doesn't work
Where are You writing "pd add" command? Is this the direct server's console or it's Your client PC? In the case it's a client, the best thing is to use rcon access and then write as "rcon pb add".
To get working pb menu command You have to edit the password in the server's addons\podbot\podbot.cfg file. More info about getting the acces to podbot menu You can find here. |
Re: PodBot MM doesn't work
I tried to make an autoexec.cfg in my client counter strike/cstrike like u said here
Quote:
Now to add i know how (rcon pb add)..but what command i must use to kick them?Because when sv is full they don't Disconnect when a player log in.. So...what i'm asking you (with pretty please of course) is...:tell me how to kick bots,how to make them disconnect when a new player came in(and log on when 1 plauyer disconnect),and the last thing...i need many waypoints for podbot.I downloaded from a topic from here(as far as i can remember) a file named "3765_Waypoints_Pack_[clansite.ten.lt].7z" ,but i don't know with what to open it...and don't know if it's for pod bot mm |
Re: PodBot MM doesn't work
Quote:
Make sure in podbot.cfg there is these lines like: pb_passwordkey "_pbadminpw" pb_password "my_password" Bots are automatically added and kicked if pb_maxbots is grater than 0 and pb_bots_quota_match is 0. I.e. - with these settings: pb_minbots 0 pb_maxbots 16 pb_bots_quota_match 0 any player joins, the bot should be automatically kicked. If You have pb_maxbots = mp_maxplayers (and You have added bots to have them + humans = pb_maxbots - of course there is no free slot to let the player join). So You shouldn't put so many bots there (at least 1 slot You should've leave free). To kick a bot use this command: pb kick #bot_id bot_id is the number You can see after using the "status" command - it's just user_id. You can also use the pb remove command with the bot's name argument. If Your bot is called [P*D]James Bond (100), You can remove it this way: pb remove "[P*D]James Bond (100)" (use quotes for any name which consists a space in it). If You are using remote access - You have to add rcon prefix as well. rcon pb remove "[P*D]James Bond (100)" Quote:
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Re: PodBot MM doesn't work
Look,i found the link http://forums.bots-united.com/showthread.php?t=7091
BTW: Quote:
#2.I can't kick bots eather with pb kick or pb remove...and when i use amx_kick botname a new bot cames in ..(when i kick them i want them to stay out,not to relog).. so pb menu don't work("rcon pb menu..."menu" isn't a pb command,tyoe pb help for help),kick bots not eaven close..and in pb help those commands doesn't appear...is something wrong with the podbot? |
Re: PodBot MM doesn't work
After changing the password in podbot.cfg (to have Your-own unique one) - did You restart the server (I mean - stop HLDS, then start it again - changelevel isn't sufficient)?
After that is done - connect from Your client's PC and - when You are already on Your server - type in clients console: setinfo "_pbadminpw" "your_password" (your_password is the string You have to put exactly the same what You have as pb_password in podbot.cfg). If that works that means You have some troubles to get working autoexec.cfg. BTW - after installing my All-In-One - what about the access to amxmodmenu? The way You are getting the access to amxmodmenu is done exactly the same like for "pb menu". |
Re: PodBot MM doesn't work
Pb menu work now so i don't need the "kick" or "remove" command to kick them.I want to thank you for the help u gave me .If i will need more help i will ask here or make a new topic...maybe u can tell me where i can get ptb waypoints for more map.Ty again!
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Re: PodBot MM doesn't work
What was the problem with pb menu? Please write it here, so other users may also get helped in the future.
About waypoints - have You been looking here? |
Re: PodBot MM doesn't work
Sure,i will (try to) explain.
Sometimes when i was editing the cfg files from PodBot Folder they didn't remained that way...If you want the truth i do not really know why it worked now,but it worked.Let me explain a little:when i edit for example podbot.cfg (when it didn't worked.and when i didn't had the "all in one" ) the things i was writing in it saved(sorry my bad english,hope u understand) but not 100%...What 100% means?Well in the cfg file remained like i left them(pb maxbots 16,before it was pb maxbots 12) but when i tried for example to add bots ,i couldn't add more then 12.Or other example..i remember once i deleted all podbot folder and puted another one found on google,after i puted it in my hlds there were the same settings like before(eaven if i deleted it!).So as u see this time i was just lucky and when i wrote the pb menu password in podbot.cfg it remained that way..Anyway the podbot doesn't work 100%:it doesn't work the manual command pb kick or pb remove(rcon or not),but it doesn't matter because i use pod bot menu. And thank you for the waypoints :clap:.I know i'm annoying but can u tell me what of the next options can make the bots play more "natural",because they are turning like they have aim:# pb_aim_type 1-4 (default 4) Quote:
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Re: PodBot MM doesn't work
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Re: PodBot MM doesn't work
i add the podbot_mm_amd64.so in metamod and delete the podbot_mm_i386.so one?
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Re: PodBot MM doesn't work
No. If You were using i386.so (on linux 32bit steam), You have to use also newest i386.so (from here). And don't touch metamod plugins.ini (it should be still the same like before).
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