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-   -   Can You Fix These Rifle Stuff (http://forums.bots-united.com/showthread.php?t=5698)

team5c 12-09-2006 18:28

Can You Fix These Rifle Stuff
 
At first - i hate that when i reload K43 rifle i must to w8 couple second's before i can shoot.
Second - That at i cant reload Garand clip before it's empty and there is only 8 bullets.:blush:

TomTom 12-09-2006 19:33

Re: Can You Fix These Rifle Stuff
 
I believe the second issue you mention is likely the M1 reload issue (BTW I don't see any problem when I use the K43). The good news is its fix is well documented (here), the bad news is that it would require a new compile and Mal doesn't have time anymore.
BTW apparently in real life reloading M1's was somewhat more restrictive than other rifles.

Brainz 13-09-2006 13:03

Re: Can You Fix These Rifle Stuff
 
FYI, from the link you gave:

Quote:

Partially loaded or fully loaded clips could be ejected by pulling the operating rod handle all the way back and then pushing the clip latch on the left side of the receiver.
Reloading wasn't as bigger problem as some people make out.

TomTom 13-09-2006 17:23

Re: Can You Fix These Rifle Stuff
 
I said somewhat.
The full paragraph is;
Quote:

Criticisms of the M1 are its weight, limited ammunition supply, and that single rounds could not be pushed in (8 round clip, or nothing), although this is actually possible. Also, the spent clip was automatically ejected after the last round was fired, making a distinctive sound, which could be fatal in close quarter or sniper operations. Partially loaded or fully loaded clips could be ejected by pulling the operating rod handle all the way back and then pushing the clip latch on the left side of the receiver. In the heat of close action it was possible to do this accidentally, as by pressing the latch with the left hand while firing from the hip.
On another site the opinion;
Quote:

You could reload the garand half way through a clip to, it was just so awkward that the soldiers prefered to shoot their rounds off. ...
As to why "Gordon" coded in the restriction we can only guess that SD rightly or wrongly thought it represented reality. Of course that doesn't explain the gravity-free panzerfaust, the range of the rifle grenade, Air strikes in maps with rain and low cloud, the unrealistic healing, not being able to drive tanks from the driver seat inside, etc... And one request I would throw in ...killing a flamethrower with an explosive wepon should set the tanks off increasing the splash damage.
Oh yeah and the fact you should be able to reload a sten from the bullets in a mp40. The sten was designed to take 9mm ammo so it could be used by the resistance fighters.

team5c 13-09-2006 19:10

Re: Can You Fix These Rifle Stuff
 
Well i will ask this thing in this same post here cuz some1 have asked this before.
What do i must wrote in desktop icon to make it frizbot "quick" launch?
sorry my english

Boosted 13-09-2006 19:49

Re: Can You Fix These Rifle Stuff
 
"Your Game Path Here\ET.exe" +set fs_game fritzbot

TomTom 13-09-2006 20:02

Re: Can You Fix These Rifle Stuff
 
Boosted beat me to it.
Heres a more detailed version.
Copy the normal ET desktop icon created when you installed ET, then right- click and select properties.
and edit...

Target:
"C:\Program Files\Wolfenstein - Enemy Territory\ET.exe" +set fs_game fritzbot +sv_pure 0
Start In:
C:\PROGRA~1\WOLFEN~1

To create a shortcut to a favorite map use:

"C:\Program Files\Wolfenstein - Enemy Territory\ET.exe" +set fs_game fritzbot +sv_pure 0 +g_gametype 2 +map <mapname>

and replace <mapname> with the filename of the bsp file (should be the same as the filename of the nav file).


To create a shortcut to a favorite campaign use:

"C:\Program Files\Wolfenstein - Enemy Territory\ET.exe" +set fs_game fritzbot +sv_pure 0 +g_gametype 4 +campaign <campaignname>

and replace <campaignname> with the "shortname" that appears inside the .campaign file you want to use.

You can also create shortcuts to LMS and stopwatch maps by changing the g_gametype value.
Note the +sv_pure 0 is optional except if you want to try waypointing or breaking open pk3 files.

team5c 15-09-2006 19:13

Re: Can You Fix These Rifle Stuff
 
TomTom im amazing why those works for others...with me it's still just opening ETmain

TomTom 16-09-2006 05:12

Re: Can You Fix These Rifle Stuff
 
1 Attachment(s)
Ok Then;
(1) In what directory did you install Fritzbot?
(2) Is your ET patched to 2.60 or 2.60B?
(3) Open the console ` and look for any ERROR messages. What do they say?

I would include an example shortcut but hidden inside shortcuts are the \\ network computer name.
Instead I have attached an example batch file that runs Oasis map under Fritzbot.
- Rename it to remove the .txt .
- Run it from a DOS command window or from start-menu run. If your installation uses the default directories it should work (tested for Win2K).

team5c 18-09-2006 16:34

Re: Can You Fix These Rifle Stuff
 
[1] "C:\Program Files\Wolfenstein - Enemy Territory"
And there is Frizbot Folder
[2] 2.60
[3] No Error's

TomTom 18-09-2006 18:52

Re: Can You Fix These Rifle Stuff
 
If there are no errors that would imply that it loaded fritzbot but somehow the main page does not show it. I would suggest trying to open a map from the console` when the main menu page comes up ( try /map oasis ) and then join when the map loads and see if any bots join.
Other than that I am stumped.:confused:

Slicker 08-01-2008 05:03

Re: Can You Fix These Rifle Stuff
 
I don't quite understand where to put this code, can anyone help?

TomTom 08-01-2008 07:00

Re: Can You Fix These Rifle Stuff
 
1 Attachment(s)
Hey Slicker I assume by code you mean the shortcut stuff for starting the ET version of FritzBot. In Windows XP the properties dialog box for a shortcut looks like (see below). Just open the directory where you want to keep all your quick game links and right click to add a new shortcut (or copy an existing one, easier). Then select the new shortcut you created, right click and select properties to get this dialog box. From what I hear shortcuts to ET in Vista are a bit harder to do, in that you may have to copy a working link then edit it.

(btw I intend to soon throw some dialog box images into the ET wiki to make it easier to understand how to install. Sorry I can't make the box wide enough to see the complete Target line).

Slicker 08-01-2008 07:01

Re: Can You Fix These Rifle Stuff
 
Oops, sorry, I meant the script to fix the M1

TomTom 08-01-2008 07:19

Re: Can You Fix These Rifle Stuff
 
The fix is not scripted it is part of the Game's C code. Since we don't have access to the FritzBot code, all you could do is try to make a bot-less vanilla ET mod with the M1 fix. Too much work for too little result. For FritzBot ET code changes you would have wait for Mal and I think he has been too busy the last month+ to even check these forums.


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