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-   -   Joebot with CS 1.6 ? (http://forums.bots-united.com/showthread.php?t=399)

lejav 17-01-2004 14:22

Joebot with CS 1.6 ?
 
Hello,

I was using Joebot 1.6.3 with CS 1.5 on Linux.
I found it very useful to test new mods, to train....

I am now upgrading to CS 1.6 with Steam.

When hlds_i686 starts with Joebots, it does a segmentation fault.
I start Joebot the usual way:
hlds_run ... +localinfo mm_gamedll joebot/joebot163.so

Is there a way to have Joebot working with CS 1.6 ????
Else, what other efficient bots are available for CS 1.6 under Linux ?

Thx for your help

Fiber_Optic 17-01-2004 17:56

Re: Joebot with CS 1.6 ?
 
Joebot don't work with cs 1.6.

@$3.1415rin 17-01-2004 22:21

Re: Joebot with CS 1.6 ?
 
cruft, another developer from sourceforge who works on joebot, said he works on a metamod conversion for joebot

Pierre-Marie Baty 17-01-2004 22:47

Re: Joebot with CS 1.6 ?
 
And TurtleRocker said that the next Steam update would fix the problems with the FL_FAKECLIENT flag that prevented bots to run in CS 1.6, so hopefully soon all the old bots will be able to run in 1.6 again.

Fiber_Optic 18-01-2004 00:28

Re: Joebot with CS 1.6 ?
 
That's a fuc**** good news. :D :D

DreamLord34 19-01-2004 04:08

Re: Joebot with CS 1.6 ?
 
Just to verify.....if joebot doesn't work with steam is it ok that after editing the liblist & target that the server still loads without errors? Normally it should crash the server should it not?

Pierre-Marie Baty 19-01-2004 05:52

Re: Joebot with CS 1.6 ?
 
it should crash the server as soon as you try to add a joebot into the game, yes...

But perhaps Steam has already been updated to fix this error ? If this is the case, then now all the bots should be working with Steam.

DreamLord34 19-01-2004 06:06

Re: Joebot with CS 1.6 ?
 
Thing is, when I use the addbot command in console, no bots join.

Pierre-Marie Baty 19-01-2004 06:22

Re: Joebot with CS 1.6 ?
 
Then the bot is not correctly installed. Do you see the bot DLL's welcome message in the console ?

DreamLord34 19-01-2004 07:13

Re: Joebot with CS 1.6 ?
 
No. I have the joebot folder in my hlserver folder, the +localinfo line added to the target. What's missing?

botmeister 19-01-2004 07:52

Re: Joebot with CS 1.6 ?
 
Quote:

Originally Posted by Pierre-Marie Baty
But perhaps Steam has already been updated to fix this error ? If this is the case, then now all the bots should be working with Steam.

Just checked - nope.

Pierre-Marie Baty 19-01-2004 11:25

Re: Joebot with CS 1.6 ?
 
Have you got metamod installed ? The +localinfo stuff is only for the people who want to run metamod and the bot at the same time. If you don't have metamod installed, you need to change the game DLL in the liblist.gam file instead.

DreamLord34 19-01-2004 17:25

Re: Joebot with CS 1.6 ?
 
Yes I have metamod installed. I'm not server stupid....not completely...lol. Everything that metamod is set to run works fine except for joebot.

Fiber_Optic 19-01-2004 20:08

Re: Joebot with CS 1.6 ?
 
Normal, it is a cs 1.6 problem. Wait few days to solve this problem with the new update.

bdm 16-02-2004 20:28

Re: Joebot with CS 1.6 ?
 
Now that the new updated is out it says:
Cstrike FL_FAKECLIENT fix (3rd-party bots should work fine in cstrike once more)
when i start a server and type that(FL_FAKECLIENT) in console it says UNKNOWN COMMAND is there anything else you type after FL_FAKECLIENT or just that? In other words whats the exact command to type in console.

Terran 17-02-2004 10:52

Re: Joebot with CS 1.6 ?
 
FL_FAKECLIENT is not a command. It's an internal flag which identifies a player as a bot and prevents the engine from sending network messages to them (that's at least what I understood about this).
I've the metamod version of joebot running at my dedicated linux CS server since the last update and it runs very well for an interims release :-)


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