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Counter-Strike : Source
Actually i expected to see a thread about this game a week back, but somehow everybody missed it here? :D
Anyway, i got a chance of playing this game a few rounds on a decent computer to run everything on HIGH settings. Impressions: - gfx looks pretty - physics are funny - its buggy heh, in overall i was trying to get a feel of CS back. I did not succeed in that short period of time. I somehow have to play it on my own machine to get 'used to it' i think... No screenies; and to be honest i was not that much impressed. I wait for the 'real deal'. |
Re: Counter-Strike : Source
what kind of bugs?
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Re: Counter-Strike : Source
all kinds :D
it's by a flaw possiple for all terrorists to buy a bomb, and plant it... if you pull out a nade, and shift to weapon while you're pressing the fire button, the nade will explode when you die... hitbugs are buggy (as usual)... an so on... read here: http://www.steampowered.com/forums/s...hreadid=124110 but I'm sure most of them will be corrected in the final release. After all, it's still a beta. |
Re: Counter-Strike : Source
the biggest reason for the bugs it because the game isn't the point of the this beta, the source is, Valve wants to know what people think about the new engine and physics, and how it will behaive on different machines. They only reason it is CS is cause a lot of people play it and it is realted to HL
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Re: Counter-Strike : Source
that soounds logical.. i read in the steam forum.. and they seemed to just answer steam and engine quistions..
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Re: Counter-Strike : Source
I don't believe that's exactly true. After all, there have been some bug fixes out already, and furthermore, I'm pretty sure cs:s is gonna boost HL2's sale big time. I mean, if most tournaments change from 1.6 to :s, they'll force almost all cs'players to go and buy HL2... just to get cs:s.
So I honestly don't think Valve would ditch the community and pretend the bugs doesn't exist... although, with valve's akward behavier in the past you never know... |
Re: Counter-Strike : Source
Well for me I do hope HLČ's deathmatch will be better and funnier to play than CS:Source! We need a change now don't we ? all these years of CS hegemony can't do any good to gaming in general...
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Re: Counter-Strike : Source
i hate source
its only beta and you can only play de_dust and de_dust sucks |
Re: Counter-Strike : Source
im curious about src.. i think you only got src bcuz you they want you to buy hl2 to get the full cs..or atleast the more of it.
remember its just a preview of the game.. cs will die soon anyhow.. thats what i think.. |
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Re: Counter-Strike : Source
Since I have a "way old" box, I'll post my specs:
PIII 1Ghz; 256MB RAM ATI 9100 clone (PCI) 64MB Windows2000 Pro SP4 might I add, these specs are under the minimum requirements... Video Stress Test: @ 640 x 480 / medium eye-candy: an average of 57.6532 fps damn good I thought! I didn't think it would even run on my box, much less be playable... If you know how to tweak your fps, you shouldn't have a problem. |
Re: Counter-Strike : Source
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I ran the beta of HLČ (typo, I swear ;)) on my Duron 1.3 w/ 256 MB of PC133 and a GeForce4 MX440-SE I now play CS:S on the following:
My VST results (1024x768 MAX Quality) were about 82 FPS. |
Re: Counter-Strike : Source
i never feared that i couldnt play hl2.. since they said early it could be run at less computers...
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Re: Counter-Strike : Source
yes. even my crappy laptop nowadays can run it... with my Geforce 5200 Go i think i can handle DX8.. DX9 would be a pain in the ass though.
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Re: Counter-Strike : Source
Heyyo,
@nightscream: *coughs* -I removed the link due to legalities- get extra maps there made by fans! *coughs* ;) One part that sucks aboot CS source beta the most is the physics on the objects. Like, at the CT spawnsite, I ran along the ledge, n' I got knocked off by a bucket... a bloody bucket! lol... So yeah, that blows bigtime.. hopefully in the retail version you won't "bounce" off any objects. :P The bots seem to just boot them outta the way... One part that saddens me is the animations. Now, I bet a lot of you guys sthink "these animations are better." But they feel more like, a run n' gun actor animation, n' you seem to run alot faster... so that doesn't help much on the tactical side... |
Re: Counter-Strike : Source
that's illegal stuff right ?
Please don't post links to illegal stuff here, MarD. Our rules forbid it. Since I'm not sure whether it's illegal or not you won't be given a warning, but take care. We need to apply the same rules to everybody... *edit* well, it appears clearly it's cracked warez. Sorry MarD... but you aren't allowed to post links to warez stuff here. One warning for you. :( |
Re: Counter-Strike : Source
Heyyo,
Sry PMB, Yeah, half of that site's illegal, but the part for maps ain't really, cause that's user created maps... if there was a diff site, I'd use it, but for now that's the only site I know for CS Source fan-made maps... [EDIT] Oh, just read around looking for a more legal link, n' turns out any maps made for CS: Source are illegal cause they used the map creators of the leaked HL2 beta... I'mma post no more links concerning this until I'm absolutely sure they're legal. :P |
Re: Counter-Strike : Source
VALVe wanted beta testers to only play on de_dust for the beta, user made maps will not report back propper gameplay statistics to VALVe. It seems there must be some sort of in game development mode in HL2 to make the maps. Also Source comes out this week, before HL2 so I gather there shouldn't be any custom maps until HL2 is officially released.
http://www.steampowered.com/forums/s...hreadid=127532 |
Re: Counter-Strike : Source
We could always try to hack the new format and make our own compile tools before the test ends, but I am too lazy.
Anyway, someone I know made a legal tool to mod Source maps. I shared the data with him I found with him from a thread here. I turns ot there is a pointer in the file to the entity lump and the size next to that. I told him he should make his software move the entity lump to the end of the file. You can get it here-> http://www.geocities.com/sysys/ented/ Also works with HL1. Anyway, if you decide you DO want to hack the HL2 BSP format, you can get help here -> http://forums.qhimm.com There are some talented hackers there. And by hackers, I mean guru coders who can decipher file formats. |
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