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Old preview release is here
NOTE: this is the old, Preview #1 Release. It is left here for reference, but is not recommended for download.
I've tested the code, and it seems solid - I haven't had any problems with it, so I'm officially declaring that Preview Release #1 is done and open to the public!! 8) Cruise on over to the filebase, get downloading, and lets talk bugs, new features, what works and what doesn't! :D BTW: I want to give a HUGH shout out to the BU crew for taking a chance on me and letting me on board BU - you guys are the best! And I think you'll find your faith wasn't misplaced! ;) Cheers! Heres the link to the download! http://filebase.bots-united.com/pafi...on=file&id=175 |
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it's nice that you're annoucing it and all...
but.. maybe it's better to give a link to it too :D http://filebase.bots-united.com/pafi...on=file&id=175 |
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Woohoo! I'll test it later when I'm not so busy.
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The link isn't working particulary well, just an infinite loop.
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it works here, I can download it fine...
...erm, I think we should remove that "Steam compatible" part in the filebase now :D |
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hm yes. makes sense :)
but we must now think of BU as the cross-game bot community. Not HL specific... that would make more sense to add a field describing the game each download is for |
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Any comments or opinions so far, or has anyone here played it yet? |
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Yup, when I follow the link it takes me here:
http://filebase.bots-united.com/pafiledb.php then clicking the category: FritzBot - a bot for RtCW http://filebase.bots-united.com/pafi...category&id=29 and follow that link and then try to DL, Im back where it all started. Weird... |
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Thats the only thing I can think of off the top of my head, maybe someone here with more experience on how the server/site works can help out?? |
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Well, I use Mozilla Firebird but have tried the IExplorer too. Is it possible for u to attached it here in the forum?
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Sebastian |
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no thats not the problem..
he probably has a firewall or something that is stripping the "Referer:" in the HTTP header being sent to the server... |
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steam-compatible, hmm well perhaps we should make it so:
we have several 'game devisions', in each game you have a bot list. And depending on the GAME list you see the game specific properties per file (IF this can be done). So the HL bots have "STEAM COMPATIBLE" , yet the RTCW bot or <fill in a game here> bot will have its own specific properties. |
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So, 24 hours and 150 downloads later - has anyone here tried the bot?
Any comments? |
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Had a go at it Mal, nice work. Those are some lethal bots , do you have them aiming for the head ? I only had a chance to play for a few minutes today, but i did notice that a few bots are getting hung up on those barricades.
You should probably figure a way to get them to toss a grenade and destroy those. Other than that, looking good. |
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Yea, I know about the barricades - grenade/airstrike logic is something I have yet to implement into their A.I. Its on the TODO list. ;) When you get a chance to play with them more, let me know what you think. I hope you'll be suprised by just how much they can do and understand already (ever see a bot intelligently TK REVIVE before!? :D ). |
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Played a bit more today, I'm really impressed with the medic bots ,do you have a shove feature in there? it seemed like one of the bots was shoving me around
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Yea, theres shove in there. Many of the popular features from mods like bani and shrub, were included by me, and the bots use them all! :)
Originally, I was just going to make a single class bot, a medic only bot, that could be used by server admins to make sure their servers always had someone on them. I also always play medic, which is probably why the medic class is really strong, even for a bot. ;) I decided to go the full classes route instead tho, so now all of the classes will be represented (tho meds and lts will be worked on first). |
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Wow! Those bots were very fun and very good! I was surprised to see that the medics knew how to tk-revive -- surprising!
Any chance you'd release a waypoint package with waypoints for all the CP maps? |
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But not for a few more weeks. :( I'm re-working Fritz's AI and navigation - I've already changed how the nav system works quite a bit, the waypoints released for the test no longer work in the current version I have now. Let me work on Fritz some more, and I'll release another test, this time with more map support! I'm hoping in about another month or so - tho don't hold me to that! :D Glad you like it! Cheers! ps: any maps in particular you want? |
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gonna try this thing tonight.. sounds very interesting.. when are you gonna make it open source and open for development? 8)
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tried them now, and i gotta say.. really nice work! love them lt:s that always give you ammo when you ask for it :)
would be cool to them move and do other things at the same time, like handing out ammo or shooting. now they are easy to hit when they stand still and shoot. |
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Glad you enjoyed them - teamwork was one of the things I really wanted the bot to do: I hate playing a pub server full of n00bs who won't give ammo, especially after you just revived them! >:( Ghost: Trench will be supported next release - you can bet on it! :) |
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I really like it! great work :)
I would like to see a bot menu, like in wolfbot where you can choose what type with what weapon and what team you want the bot to be/go. Also more maps, Assault,Beach,Base,Ice,te_ufo would be nice ;) Once again great work ;) and thanks! |
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I may add a menu of some kind tho to ease the process, but thats not for a while yet, getting the AI revamped/improved is priority #1 right now. ;) |
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nice work :)
havin a lot of fun with it . ..thx :) minh |
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Heyyo,
I finally upgraded to v1.41 (or whatever the last patch was..) and I tried your bot, gj man! it gave me a fight for my life! :D But I had a hard time trying to addbots to both teams due to your personality setup.. can you make it so if the player does the command addbot without any parameters, it adds a random personalised bot based on balancing the teamplayers count? (eg, 9 axis, 10 allies, it'll do the next addbot for an axis personalised .bot file.) I bet this is already planned, n' I just havn't read your .plan file.... I'll read it now just to be sure. Ok, I read the majority of it... diddn't see it. If I missed it, call me blind, but really, I'm just sleepy from class. :P |
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Hi, I tried to download the FritzBot, but it seems I've the same problem as "madIckeN" posted (went to http://filebase.bots-united.com/pafi...category&id=29 >>> http://filebase.bots-united.com/pafi...on=file&id=175 >>> http://filebase.bots-united.com/uplo...zBot_ALPHA.zip [and nothing happend]>>> http://filebase.bots-united.com/uplo...category&id=29) I've tried Opera, IE, cookies r empty and I have no firewall but it's still the same vicious circle ???:( Anybody has some hint for me?
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Well, the filebase is sort of broken at the moment. :(
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ok, I'll try it later...
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Sorry about the filebase problem - but if its not fixed soon, I'll just release the next version by attaching it to a thread.
The next release will be this coming Wed - Sept. 22!!! I'd just wait to get that one if I were you, instead of trying to download the old version listed in this thread. ;) |
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:P :P :P :P :P :P waiting for one more day:-)))
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this is only a menssage:
it'll be released the day of my birdday! i don't think i'll be seeingya but it's like a signature soooo seeya (sorry for writing here, becouse i don't play this game, but i wish you luck maleficus with the next release, i wish it to have less bugs,sorry) seeya(2) |
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In the mean time, I've added the ability for the game to run map specific bot cfg files, that will add the bots for you, and can easily be edited or changed to suit your needs. Not the best, but it works good for now. :) elitejavi: well happy birthday. btw: if you don't have RtCW you should pick it up and give it a try: you can usually find it for under $20 US dollars just about everywhere! :D |
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yeah, i'll buy it after the sims 2, i'll need 36 argentininan dolars(pesos if you didn't know that) for the sims 2(don't think that here the games are cheap becouse is cheap for other reasons, don't want to talk about that) and like 6 pesos for RtCW, so when i buy sims 2 i'll save for RtCW, until that i better don't annoy in this part of the forum :)
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