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-   -   "Auto Add/Kick Bots" Enevtually Make Server Empty (http://forums.bots-united.com/showthread.php?t=1669)

g4s 15-05-2004 07:36

"Auto Add/Kick Bots" Enevtually Make Server Empty
 
Hi. I started the dedicated server with 24 max player and 16 bots last day. In about 24 hours, more than 30 players had connected. In theory, a bot should be kicked when a real player joins and added when a real player leaves. However, the "Auto Add Bot" sometimes didn't seem to work, eventually all the bots were kicked and made the server empty. The min_bots and max_bots had never been changed, they are always commented out.

Has anyone got this problem? Maybe I made some mistakes on configuration, just wanna confirm this.

Thanks for any information.

sPlOrYgOn 15-05-2004 11:38

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
yea I experienced this too..
but the real problem is because when a bot gets kicked and the map changes but someone leaves or fails to load next map or times out during loading new map, now after that person is gone, a bot won't be added.
Then if a person joins, another bot is kicked and it goes on...

JayBaen 16-06-2004 16:36

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
Is there a valid solution to this?

KWo 16-06-2004 18:21

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
Quote:

Originally Posted by JayBaen
Is there a valid solution to this?

Yes. Try to set min_bots at value You want (if You want at_least 4 bots on the server - put there 4). Last week we losed much time, becasue there is a new look at this function auto add/remove bots and I made many tests and sPlOrYgOn made few beta dlls, but problem is still not solved. I proposed change this auto remove moment not like now - at player's connecting, but at player's entering the game. This is much more sure moment of joining player , but in other hand if player is downloading map or some wad or sounds files, this time slot is still used (bot is not kicked in my way) - so another player can't connect (if maxplayers actually is reached). Probably it's possible write much more complicated logicto solve this situation (if maxplayers is reached - kick bot immediately at player conect; else kick bot at player enter the game). But who can do this now? What's a pity I'm not a coder.:(

Actually it seems, like waypoints' colours is much more important topic...;)

JayBaen 16-06-2004 19:16

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
Except, even with "minbots" set, this:

Quote:

Originally Posted by g4s
the "Auto Add Bot" sometimes didn't seem to work, eventually all the bots were kicked and made the server empty.

still happens. Eventually, all the bots are removed and they don't re-add on thier own. I 'think' I understand the problem, but it seems as if many (if not all) of the people using this bot would have this problem. No?

Is there anyone who has the "minbots" setting working correctly, such that bots re-add when players leave?

JB

Huntkillaz 16-06-2004 23:14

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
but doesnt the podbot.cfg get read every new map

if so would instead of having addbot lines..use pb fillsever might work?

JayBaen 16-06-2004 23:31

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
The podbot.cfg file does not get read every new round/map. The 'mapchangecfgfile' DOES work, however at every map change, but does not affect bots as clients connect/disconnect.

I can use 'pb fillserver' via /rcon to pull the bots back in, but that's not the point. I'm looking for an automated bot solution to give the server a 'constantly active' feel.

I'm really just curious if anyone has the 'addbot' command actually working as intended, with bots coming and going as players join and/or exit.

JB

KWo 16-06-2004 23:48

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
Quote:

Originally Posted by JayBaen
Except, even with "minbots" set, this:
still happens. Eventually, all the bots are removed and they don't re-add on thier own. I 'think' I understand the problem, but it seems as if many (if not all) of the people using this bot would have this problem. No?
Is there anyone who has the "minbots" setting working correctly, such that bots re-add when players leave?

Speaking about "auto add / auto kick bot when player join/left" for this momment is pointless. It's because sPlOrYgOn totaly changed the specification of this function and the meaning of min_bots max_bots variable. You can read this long discussion in two threads.
Here is the start of this discussion (there are also some posts about WP's colours):
http://forums.bots-united.com/showpo...9&postcount=50
and here You have the explanation why sPlOrYgOn decided to change this:
http://forums.bots-united.com/showpo...84&postcount=4
and also there is continuation of this topic.

In some post sPlOrYgOn said something about roll-back this function, but seems he is actually much more busy by changing colours of WP's about 5 times a day...;)

So for now need more Your patience and only You have to wait. Or ask him directly what about this topic.

sPlOrYgOn 17-06-2004 01:22

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
KWo.. don't set my priorities..
you can set my priorities after you pay me :D

now that you've said I did change the functionality.. I wouldn't want you to be wrong so I will change the functionality to what I was going to make it to be..

autoaddremove is gone.. I don't think I'll put it back in..

[edit]
btw changing the WP colors wasn't the most important thing to me..
I was just doing that since it was only changing a few numbers..
But while I was doing that I was also trying to do other things..
such as their aiming... and also I found a bug while changing the wp colors..
the crash that would happen if you turned waypoints on and didn't change anything and you had experience files and went to Node #0..
Try doing that with R2.1 and lower.. it'll cause a crash..

and about this bug in this thread...
I'll probably just make it like how you want it so this can all just stop...
[/edit]

KWo 17-06-2004 03:43

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
Why are You so angry at me? You didn't see this smile I put in my post (;)). I believe You if You made so many bugs fixes last time, but in other hand when You look at the forum - the most frequently topic is WP colour. Look how many posts about this were last time. Sufficient for some new monster thread. :D

About priorites... Show me even one my post where I said "Stop changing this f***ing WP colour, do autoaddremove back or something"? I said only - "there are a lot of work to do described in bug's idea's thread". Even I can't smile?
Please - more smilies.:)
About this "like I want" - it's not 100% true, only me I want this. The problem is PMB and Austin are much more busy now, so they can't say "do in this, or that way". Waypointers don't care how this function is working, but if I remember good few people said the same like me. So - who can say something to this topic? I keep only one point - safety existing bots servers. I'm agree for all modification possible to activate and desactivate (if somebody doesn't want). But in this topic there isn't this possibility. Only becasue of this I deffend the previous functionality (regardless if Your new is better or not). :(
Maybe You need only express this what You made to one cvar (new functionality , old functionality). How many work You have to put to do this? In this case all people will be happy. 8)

Maybe because of my many posts in this topic You can feel some pressure from me to change this back - believe me - I would like to listen only what these two men want to say in this topic and me - I shut up and wait only...;)
Maybe only I speak (write) too much. But because I remember my firsts posts at this forum and many times You didn't understand what I meant. I hope even last time all I write is clear.

BTW - what exactly did You change in AIM code? Is this working now this code from BOTAIM plugin or not (You saw the same like me before - bot looking up or down)?

Huntkillaz 01-07-2004 09:57

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
okay this has affected me, although i don't mind

but when wping i did kick all bot's they get kicked and rejoin instanly okay for wp they freeze so it's fine ..but ingame i wouldn't be able to get rid of that 1 bot snce it keeps auto joining

so saY max players is set to 12

so i can play 1 human + 5 bots vs 6 bots, fine it's a 6v6 game i'm happy

now when i want to test some wp's i want a 5v5 game but i have max players 12 and i'm spectating i need to kick 1 bot to make it 5v5...

and there's the problem i can't kick that bot to watch a 5v5 game as soon as i do it rejoins so i have to watch 6v5 ..and this for me makes it that my wp's on a map (ct\t important) may be in the wrong places for a balanced game therefore becoming unbalanced

KWo 01-07-2004 15:41

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
Quote:

Originally Posted by Huntkillaz
and there's the problem i can't kick that bot to watch a 5v5 game as soon as i do it rejoins so i have to watch 6v5 ..and this for me makes it that my wp's on a map (ct\t important) may be in the wrong places for a balanced game therefore becoming unbalanced

You didn't read carefuly my posts since 2 weeks. When you were so much busy by changing WP's colours with sPlOrYgOn, I noticed this issue many times in many threads.;)

We (sPlOrYgOn and me) know this problem and even we have some solution (new algorithm for this) satisfing all (we suppose). But right now we are working together with this button issue (I'm only beta tester and adviser for alorithms :D ). This is the most important now - because of this game stays not playable many times - bots get stuck. But probably tomorrow we will finish this problem (even now we can see good results of work) so maybe this auto add/kick bot will be the next thing to do (but I can't setup prioritetes for sPlOrYgOn because I don't pay him :D). Another thing is this - sPlOrYgOn started a new school right now and probably he will not have so much time like until now...:(

Huntkillaz 01-07-2004 22:50

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
Quote:

Originally Posted by KWo
You didn't read carefuly my posts since 2 weeks. When you were so much busy by changing WP's colours with sPlOrYgOn, I noticed this issue many times in many threads.;)

oh okay, i couldn't bothered reading it all..it was all so long :o and i didnt understand it well (hint: maybe try explain problems in the simplest way u can like i did)

anyway...this problem occurred when u guys changed the auto add\kick stuff coz b4 it was working fine. so yeah ...as long as it gets fixed someday i'm happy coz it's not really a big problem. =)

KWo 02-07-2004 01:21

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
Quote:

Originally Posted by Huntkillaz
anyway...this problem occurred when u guys changed the auto add\kick stuff coz b4 it was working fine. so yeah ...as long as it gets fixed someday i'm happy coz it's not really a big problem. =)

Sorry - I changed nothing and I was disagree to this change. Even this was not clear and not simply described in my posts? ;)

KWo 05-07-2004 00:16

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
Sorry for double posting - but I want to show the change in this thread. There is described how is this working now (I didn't test this yet :)). I hope Huntkillaz now will be happy.;)

http://forums.bots-united.com/showpo...4&postcount=31

JayBaen 05-07-2004 03:12

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
Thank you muchly ...

Works great.

JB

KWo 05-07-2004 13:52

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
Currently there is only one problem I found:
http://forums.bots-united.com/showpo...1&postcount=34

pb kick #number_of_bot_in_status
pb kick Bot_name
these commands don't work (console commands). You can kick all (pb removebots) or kick one from podbotmenu (but this doesn't exist on DS).

sPlOrYgOn 05-07-2004 19:45

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
yes I know but in the next beta it'll be added..
it's already in the source right now..

KWo 05-07-2004 22:08

Re: "Auto Add/Kick Bots" Enevtually Make Server Empty
 
I should write exactly:
kick #bot_number_in_the_status
this doesn't work (without pb).
pb kick #bot_number_in_the_status
is not a podbot command of course.;)


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