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POD-bot 2.6 for mEAn Admin mod
I know it would be a lot of work and it is up to you but would you ever consider make the POD-bot 2.6 work with the mEAn Admin Mod?
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Re: POD-bot 2.6 for mEAn Admin mod
it already does, get the latest version of mean mod
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Re: POD-bot 2.6 for mEAn Admin mod
So the podbot 2.6 version works with CS 1.6. Cause if it does it isn't working for me and i have always used steam and never had a problem with it???
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Re: POD-bot 2.6 for mEAn Admin mod
Are you using the new metamod version of POD that has been upgraded to work with the latest version of CS 1.6?
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Re: POD-bot 2.6 for mEAn Admin mod
Quote:
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Re: POD-bot 2.6 for mEAn Admin mod
Something must be wrong with your setup then, if people succeed in running mEAn with the podbot plugin and not you.
Anyway, I'm moving this to the "common questions" forum... |
Re: POD-bot 2.6 for mEAn Admin mod
Ok i fixed my last problem now when i load the game with 7bots in the game is Lags a ton then when the second round starts CS crashes cause of podbot_mm what is going on
AppName: hl.exe AppVer: 1.1.1.1 ModName: podbot_mm.dll ModVer: 2004.3.2.0 Offset: 000253e6 |
Re: POD-bot 2.6 for mEAn Admin mod
Anyone gonna help me?
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Re: POD-bot 2.6 for mEAn Admin mod
Does it crash without mean loaded or only when mean is loaded?
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Re: POD-bot 2.6 for mEAn Admin mod
only with mean loaded
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Re: POD-bot 2.6 for mEAn Admin mod
It has something to do with botaim or podfix, because when i load podbot_mm with botaim_mm it gave the same error has if we use mean loading metamod and then podbot_mm. It bug on the second round after u add the first bot.
"The instruction at "0x0ef75969" referenced memory at "0x0f205808". The memory could not be "read"." Loading mean with metamod and podbot_mm isn't crashing because i think that the podfix include with mean are not activated with this setup. Any idea on whats going on? Thanks Im using the lastest version of mean and podbot_mm and metamod 1.17.1 SP |
Re: POD-bot 2.6 for mEAn Admin mod
This is odd, because I thought I tried running mean with podbot_mm with all the bot enhancements turned off, and it still crashed.
Are you saying that you can run mean and podbot_mm OK? Note: By default, the podfix stuff should be off for podbot_mm. |
Re: POD-bot 2.6 for mEAn Admin mod
What is the creation's date and time stamp of Your podbot_mm.dll? Are You sure is this file the latest version?
Use this latest beta and write us if You still have this problem. http://www.mapzap.org/podbot/podbotBETA.zip |
Re: POD-bot 2.6 for mEAn Admin mod
Did mean is supposed to work with podbot_mm or not?
If i load metamod first with the liblist.gam and mean with mm_gamedll there is no problem at all, but the bot are not improved by any mean enhancement. Loading mean with liblist.gam and metamod with mgamedll give me the error i said in my previous post. I have the lastest version (2004/06/20) of podbot_mm |
Re: POD-bot 2.6 for mEAn Admin mod
I can't be a better expert of mEAn than botmeister ;) , but I suppose - the correct way to load mean, metamod and podbot is this (I didn't try this):
in liblist.gam should be this line: gamedll "addons\metamod\dlls\metamod.dll" in shortcut to the game (these localinfo should have a prefix "+" and all in one line) or in autoexec.cfg: localinfo mm_gamedll mean/mean.dll localinfo mbotmod podbot and in pulgins.ini should be this line: win32 addons/podbot/podbot_mm.dll But - I'm not sure if this is really working - I never tried it.;) |
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