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Joebot with CS 1.6 ?
Hello,
I was using Joebot 1.6.3 with CS 1.5 on Linux. I found it very useful to test new mods, to train.... I am now upgrading to CS 1.6 with Steam. When hlds_i686 starts with Joebots, it does a segmentation fault. I start Joebot the usual way: hlds_run ... +localinfo mm_gamedll joebot/joebot163.so Is there a way to have Joebot working with CS 1.6 ???? Else, what other efficient bots are available for CS 1.6 under Linux ? Thx for your help |
Re: Joebot with CS 1.6 ?
Joebot don't work with cs 1.6.
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Re: Joebot with CS 1.6 ?
cruft, another developer from sourceforge who works on joebot, said he works on a metamod conversion for joebot
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Re: Joebot with CS 1.6 ?
And TurtleRocker said that the next Steam update would fix the problems with the FL_FAKECLIENT flag that prevented bots to run in CS 1.6, so hopefully soon all the old bots will be able to run in 1.6 again.
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Re: Joebot with CS 1.6 ?
That's a fuc**** good news. :D :D
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Re: Joebot with CS 1.6 ?
Just to verify.....if joebot doesn't work with steam is it ok that after editing the liblist & target that the server still loads without errors? Normally it should crash the server should it not?
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Re: Joebot with CS 1.6 ?
it should crash the server as soon as you try to add a joebot into the game, yes...
But perhaps Steam has already been updated to fix this error ? If this is the case, then now all the bots should be working with Steam. |
Re: Joebot with CS 1.6 ?
Thing is, when I use the addbot command in console, no bots join.
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Re: Joebot with CS 1.6 ?
Then the bot is not correctly installed. Do you see the bot DLL's welcome message in the console ?
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Re: Joebot with CS 1.6 ?
No. I have the joebot folder in my hlserver folder, the +localinfo line added to the target. What's missing?
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