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Re: Engine
The problem with outdoor engines is that they are currently unable to render indoor (closed space) environments nicely, especially because of the shadows and lighting. Outdoor engines don't cast shadows like a BSP renderer does. An indoor environment in them is an environment in which walls cast no shadows.
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Re: Engine
hm.... thats no good... dang, I really like outdoor engines though....
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Re: Engine
Farcry currently has a very nice engine which can do both....
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Re: Engine
I really gotta buy that game ... but that's anyway only running at my computer at home ...
havnt found any information yet about modding capabilities ... maybe I should send them a mail |
Re: Engine
I was going to point to farcry as well, amazing engine, damn fx5200, have to turn everything way down.
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Re: Engine
to run farcry in quite some nice gfx, i can recommend you:
800x600x32 bits. Everything at very high, except: - lightning - shadows also, on water effects you can leave it on ULTRA high, but i have it on VERY HIGH. It looks, smooth, slink, it is unbelievable what you see on your screen. Its freaking scary. I wonder how gfx would be in the next ten years from now! :S btw, i also own a Geforce FX 5200. 512 MB DDR ram, P 2.4 Ghz (intel). |
Re: Engine
Quote:
Go to www.microsoft.com and download the MSVC Processor Pack and you'll get it. |
Re: Engine
I am pretty sure you can take a lot of those limitations out of Quake.
Anyway, USE GOOD NETCODE!!! |
Re: Engine
I like Battlefields 'Go anywhere, do anything' attitude. If your gonna make a game, VEHICALS ARE A MUST, they are the future of gaming :p
I personally like the look of the OGRE, there are a lot of nice images there :) Maybe 'life-like' physics would be nice, http://opende.sourceforge.net/ is the 'Open Dynamics Engine' which could proove useful. I've been wanting to play around in several 3D programs (including Maya) but havnt really had a reason too, maybe i could help with this? i'd like to help out on this project in some way if i can, i have about 15pcs worth of parts lying around, have some experiance in C++, and would like to try modeling and mapping :) oh, and yes USE GOOD NETCODE!!! :p [EDIT] Also, another thing.. KEEP THE GAME FREE! the most you should ask for is donations, and just have a seperate button for it ;) I'd recommend against making it open source, because it makes hacking easier, and maybe you should create a 'seperate' scripting language for mods (like the Unreal Engine) That way, cheating wont be too easy :) |
Re: Engine
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If this thing ever gets off the ground we'll need all the help we can get, so please stick around ! |
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