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Re: latest steam update & RB
I was able to use Brakkenjan's rollback fix and had a jolly good time with realbot, but today when I tried to get on my server it gives an "older protocol" error :(
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Re: latest steam update & RB
I guess we wait for a fix then
go stefan go! hehe 8) =) |
Re: latest steam update & RB
Wish it will be fix in no time because i downloaded it 30 minutes after the damn update and didnt was able to try , look like very interresting plugin .
Lets go Stefan we know you can find it 8) . |
Re: latest steam update & RB
[/chant] go stefan go! [chant]
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Re: latest steam update & RB
First attempt:
- changed back all FL_THIRDPARTYBOT flags to FL_FAKECLIENT it seemed to work ok for 1 round, i even did sv_restartround 1 and that also worked. As soon as i ended the round with killall, the bots killed themselves over and over again. Gonna restart the server entirely. EDIT: I found that my map was not saved while noding it, i bet the 'new and optimized bladibladibla shit' is fucking up my roudn initializing code. GOnna find another way to detect round start. |
Re: latest steam update & RB
OMG...hope that it is not to much f*cked up.
otherwise u have to redesign everthing. good luck and godspeed ;) |
Re: latest steam update & RB
GL Stefan! I hope you fix the problem! I just donwloaded the bots after the f***ing steam update so idint manage to play whit them more than a few rounds, then they started mass suiciding :>
Hejja Stefan! hejja stefan! ;) |
Re: latest steam update & RB
Quote:
that not saving the node info w/o proper level change seems not unfamiliar with RB, it look like it's only saved when the level changes the normal way (i.e. changemap blablah after waypointing one map, to load the next and get the first saved) |
Re: latest steam update & RB
I've found the fix, Stefan... look in the coding forums, in the thread you started... :)
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Re: latest steam update & RB
yAy! go stefan!
I got a feelin he's gunna solve the problem soon :) |
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