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-   -   PODBOT2.6MM after PMB...work still pending (http://forums.bots-united.com/showthread.php?t=1372)

KWo 18-04-2004 11:05

Re: PODBOT2.6MM after PMB...work still pending
 
I just made one test more - I didn't add a name to command and what I see:

pb addbot 100 2

And there is a bot added to CT [POD]Quentin_Tarantino (100) . It means, that if you add a bot with a name the parameter detailnames doesn't work, but when You use this addbot command without a bot's name, this prameter (detailnames) is working. Maybe this can help much more to sPlOrYgOn and Austin. But in botnames.txt there is described this:

#There must be at least 9 names in here and you're allowed a maximum
# of 21 chars for the name ! Why ? The "[POD]" will be
# placed before the Name and the Skill will be appended...

So when I use addbot command maybe there is a safety for non exceed more than 32 characters (with [POD] and (skill) ) and because this the parameter detailnames can't work correctly?
Maybe somebody need a type (normal, agresive, defensive) as an additional parameter to addbot command http://forums.bots-united.com/images/icons/icon10.gif?

sPlOrYgOn 18-04-2004 11:08

Re: PODBOT2.6MM after PMB...work still pending
 
okay... KWo you didn't read a word i said...
and adding that extra parameter was done in epodbot i think..

KWo 18-04-2004 11:11

Re: PODBOT2.6MM after PMB...work still pending
 
sPlOrYgOn - sorry , but You was writing the post at the same time I write my last (no, sorry - this is last - this previous).

sPlOrYgOn 18-04-2004 11:22

Re: PODBOT2.6MM after PMB...work still pending
 
then you would've double posted if i didn't post...
btw Austin read back about 4 pages.. SoulFather wrote something that you didn't read.
[edit]
I am currently compiling gcc 2.95.3 to see if it makes any difference.
and i'm also going to try and get glibc 2.2 installed
[/edit]
[edit2]
8D 8D 8D WOOT! 8D 8D 8D
gcc 2.95.3 compiles a .so file that metamod can load!!!
no need for glibc 2.2
8D 8D 8D WOOT! 8D 8D 8D
[/edit2]
[edit3]
so far so good.
My fix for them using the same name sometimes seems to be working because i fillserver and removebots about 10 times now and no name repeats
[/edit3]
[edit4]
detailed names now also works when you supply the bot a name using the addbot command
[/edit4]

>BKA< T Wrecks 18-04-2004 12:46

Re: PODBOT2.6MM after PMB...work still pending
 
Good job, sPlOrYgOn!! You da man! :) (although your nick is a PITA to type, just like SoUlFaThEr's... :D )

Now that's not bad: You can compile for linux now, and you seem to have fixed that duplicate names problem! That's nothing that affects gameplay very much, but still a very annoying bug. Especially because it could get worse and worse in a longer map cylce. Me & my LAN mates noticed that frequently, and it really pissed us off big time.

Keep up the good work and thanks for your efforts! We appreciate it... =)

sPlOrYgOn 18-04-2004 12:49

Re: PODBOT2.6MM after PMB...work still pending
 
yea don't get too excited because now i see a few names that are the same such as "[POD]Chris Tucker (96)" and "[P0D]Chris Tucker (84)".. :(
[edit]
I have successfully found the problem with my code and it is fixed :D
[/edit]
[edit2]
and damn should test more before saying it works...
and now that i look at what pmb did more closely he used strstr...
the problem i was trying to fix never existed...
there is probably something else causing them to select the same name.
[/edit2]

KWo 18-04-2004 13:33

Re: PODBOT2.6MM after PMB...work still pending
 
sPlOrYgOn - in the previous thread after my asking Austin, abiut some problems with botnames , You said me this:
"the addbot bug has already been fixed..
look in the other thread about podbot
http://forums.bots-united.com/showthread.php?t=1372

[edit]
and Austin either started from an old version or you didn't download the newest version because those are fixed too
[/edit]"

You can check this here http://forums.bots-united.com/showpo...&postcount=522

So - after this I downloaded Your dll , I tried it and what I saw - nothing WHAT I ASKED Austin was not fixed by You. So - because this I asked You about the same once again. You didn't read exactly what I asked Austin about and You are angry at me, that I ask You about something You posted before me. Sorry - it was You - You said me that all I ask Austin is already fixed.
Or maybe this time I'm wrong , too?
I think You are angry at me, because after your and MusicMan and Austin discusion with PMB I was much more afraid that there is nobody who can continue PMB's job. I said once - I was wrong and I didn't want to hurt somebody, but if I hurted You - sorry. If You want I'll shut up and I will not post about some problems to You.

sPlOrYgOn 18-04-2004 13:42

Re: PODBOT2.6MM after PMB...work still pending
 
[edit]
yes indeed the problems are solved but the latest dll build does not have the fixes (personal life problems.. it can't be helped..)

first. the problem about bots not joining after changelevel... My bots join after change level and also the podbot.cfg does get executed every new map.

second. the problem about no detailnames when you specify a name using the addbot command. This has been fixed except the dll does not have the fix.

third. the problem about the third parameter in addbot when in console..

Code:

parm0 parm1  parm2  parm3  parm4  parm5
  pb addbot <skill> <team> <model> <name>

I have personally no problem with adding a bot like this...
[/edit]

KWo 18-04-2004 14:25

Re: PODBOT2.6MM after PMB...work still pending
 
sPlOrYgOn - you said this:
"edit4]
detailed names now also works when you supply the bot a name using the addbot command
[/edit4]"

If this is true (I can't test this) one problem is fixed.

Because maybe my english is so bad and You didn't understand what I meant about different work of addbot command (one result using exactly the same line in podbot.cfg and another result using this line under console line), look what described SoUlFaThEr here:
http://forums.bots-united.com/showpo...8&postcount=39

and look at his first addbot command and results. This was made under console. The result - bot named 2 (not Bill) was added to T Team. But the same line when You put in podbot.cfg You will got bot named Bill with class=2 added to T team. So - the third parameter of addbot command in podbot.cfg is meaning bot's class, but under console line the same parameter is meaning name of bot, because under console line SF got a bot named 2 (not Bill) - so this meaning You can't write class of bot under console line. If this example is too difficult to understand the problem, please ask SoUlFaThEr directly about results of his test. I'm tired now...

KWo 18-04-2004 14:32

Re: PODBOT2.6MM after PMB...work still pending
 
When I described the problem "under console" I meant on listenserver, not on dedicated server. I said "exactly the same line" - on dedicated server can't be exactly the same line - must be pb infront of addbot command. My previous post and this test made by SoUlFaThEr was concerning to the listenserver console line. Sorry if I have not described this so clear.


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