Re: POD-bot back into shape.
I know. From my experience restarting is only good when you too many things are too messed up or should be done in a different way.
I think by changing the pod source by starting all over again, will actually make a total new bot. So in that case you should not call it a POD off-spring anymore. |
Re: POD-bot back into shape.
As there is a great interesst in podbot26mm maybe it deserves it's own forum?
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Re: POD-bot back into shape.
not really because its a metamod plugin in essence :)
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Re: POD-bot back into shape.
Some other bots are MetaMod plugins too - and they have their own forum ;)
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Re: POD-bot back into shape.
Just downloaded podbot_sdk, and have few questions:
Code:
if ((pBot->vecGrenade == g_vecZero) || (BotGetSafeTask (pBot)->fTime < gpGlobals->time) Code:
(pEdict->v.weapons & (1 << CS_WEAPON_FLASHBANG) == 0 Code:
if ((pBot->vecGrenade == g_vecZero) || (BotGetSafeTask (pBot)->fTime < gpGlobals->time) I have VS PRO 2003 (7.1). All settings left untouched :) |
Re: POD-bot back into shape.
1. The official metamod is cross-compiled by GCC on Linux for Windows, and perhaps it's compiled with Unicode strings instead of plain ASCII, or perhaps it contains debug symbols.
2. Even with the same settings, different compilers produce different sizes for the output... Mine was compiled with VS Pro 6. 3. The correct code is rather && (pEdict->v.weapons & (1 << CS_WEAPON_FLASHBANG) == 0)) You forgot the last parenthesises ; they are in the code. It's not what you say btw ; the priorities are first for the '&', and then for the '==' ; hence it's rather && ((pEdict->v.weapons & (1 << CS_WEAPON_FLASHBANG)) == 0)) or if you want && !(pEdict->v.weapons & (1 << CS_WEAPON_FLASHBANG))) |
Re: POD-bot back into shape.
Quote:
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Re: POD-bot back into shape.
Quote:
I wish I had some time I would work on it tonight. |
Re: POD-bot back into shape.
yes all we need now is for you or someone experienced like you to add in the code to look for and push a button when reaching a waypoint with that flag. I already made them stop pushing buttons at random and stopped the waypoint editor from adding it automaticly and added it to the change flag menu.
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Re: POD-bot back into shape.
@Terran: the original metamod Makefiles are still here, if that's what you want to know... but I somehow suspect that Will Day personally uses another versions of these Makefiles, because we tried cross-compiling metamod on the BU server but to no avail.
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