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-   -   players vs bots (http://forums.bots-united.com/showthread.php?t=4069)

botmeister 15-06-2005 09:27

Re: players vs bots
 
It does not make any sense to have the bot.dll load metamod because it's not open source. There's no licence violation as far as I can see because the two are totally independant of each other. The bot.dll is not a metamod plugin, which is what the license is all about. If you convert epod to a metamod plugin, then only at that point do you have to os the code.

The Storm 15-06-2005 12:39

Re: players vs bots
 
KWo I make E[POD]bot to load metamod so in this way it will be more easy for the new guys. You must just install metamod and all plugins for it. After that just install E[POD]bot and the EPB.dll will load metamod.dll and metamod will load the others plugins. Your liblist.gam must use the EPB.dll. In this way you don't need by +localinfo stuff. I hope that you understand what I mean. :)

botmeister 15-06-2005 20:25

Re: players vs bots
 
THE_STORM loading metamod as you describe is not a bad idea, but I think you should have something in the bots cfg file to enable or disable the feature (if you don't have this already).

MarD 15-06-2005 22:25

Re: players vs bots
 
Heyyo,

Yes! more options! w00t! I love being able to tinker around with every part of a bot.. it makes me feel all warm inside. :D

I'd like to also say that having epb use its own prefix for console commands is a great idea THE_STORM, it'll make it more dedicated server friendly, and closer to multiple bot friendly. :)

maybe someday epodbot and podbot mm can coexist inna server without them like, merging. ;)

The Storm 15-06-2005 22:35

Re: players vs bots
 
After changing the prefix it will not be a problem to run EPB with podbot mm in one dedicated server. :)
botmeister there still not a config command for loading metamod. But I now planing to make EPB a real metamod plugin. ;)

brettyboy879 16-06-2005 01:59

Re: players vs bots
 
wow, lol i went on a trip for like 3 days and theres 15 new posts to this thread. lol. Ok i tried reading what everyone asid but you guys were contradicting eachother, and saying its right, then its wrong, so i dunno what to do. I uninstalled epb's and amxmodx, then reinstalled them. I then placed mean into my dedicated cstrike folder, and changed the liblist.gam to this

game "Counter-Strike"
url_info "www.counter-strike.net"
url_dl ""
version "1.5"
size "184000000"
svonly "0"
secure "0"
type "multiplayer_only"
cldll "1"
hlversion "1110"
nomodels "1"
nohimodel "1"
mpentity "info_player_deathmatch"
gamedll "mean\mean.dll"
gamedll_linux "EPODbot/EPB_i386.so"

So first of all, is that even correcrt? And second, (if anything) what should i add onto the target line?

ps: when i was reading the install.txt for meanmod, it said only to add onto the dedicated server target line if im using a linux server. Now as far as i know, this is a win 32 steam dedicated server. So why would i use the linux set up method? ANyways, i really hope we can hammer this down and figure out how to get this to work.

thanks you guys-:D

Brett

MarD 16-06-2005 02:04

Re: players vs bots
 
Heyyo,

Brett, did you get the shortcut file I sent you in hotmail? try that, it should work fine. You'll of course need to change the directory it's looking for the hlds.exe in since I do doupt your comp's setup like mine. After that it should work fine. :)

brettyboy879 16-06-2005 02:14

Re: players vs bots
 
hey yeah i jsut saw that. I will try it out and tell you

thanks;)

brettyboy879 16-06-2005 02:53

Re: players vs bots
 
k i edited the shortcut, and meanmod seems to be working now, and the bots DID load this time. although, i entered m_botmode_botvshuman, and it said m_botmode is set to human vs bots, BUT the people in my server said it was still mixed!! lol

botmeister 16-06-2005 06:14

Re: players vs bots
 
First, make sure the epod is not loading any bots on its own. Check the bots.cfg file and comment out any addbot commands, and make sure the min/max bots is also commented out.

Second, set m_autobalancebots to set the number of bots that join the server, you can set it to be a ratio of humans to bots.

Finally make sure that m_enforcebotteam is set to "on" so that human players cannot join the bot team. You can also specify which team the bots are on with m_switchbotteam.

Look in the doc file MEAncommands.txt for all the details.


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