Re: Podbot Beta 3.0 Updates? ^^
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Re: Podbot Beta 3.0 Updates? ^^
Congratulations
Execellent bots great work! Are human bots I play in my server dedicated always with 14 or more bots The new versions have others problems Like me the version O Problems .When I put high number of bots in this new versions increase lag .In maps with glass walls or floor (he_glass/he_glass3) the bots no move only move the knife for break the wall (only in the version podbot 3) .Crash server in change map .In maps of low slots the bots continuous in spect mode for this others players don't play the map .Autokill please desactivate only for gun game/deathmatch Thanks you IP: bleachcs.servegame.com:27015 Page of server: www.gametracker.com/clan/bleach/ |
Re: Podbot Beta 3.0 Updates? ^^
Another update - V3B20r:
+Fixed the problem with bots not trying to seek the cover while reloading the weapon. +Changed the selection of task ENEMYHUNT and SEEKCOVER. +Improved yet the aiming for moving targets. +Fixed bug with pushing away bots on the edge of the roof - they shouldn't fall down now. +Cleaned the code (exactly some functions are splitted to let me easier find a specific code). +Fixed bug with bots throwing nades in some random places. +Fixed bug with bots looking at the wal for longer time. This is a release candidate 5 for the official release. This version should also fix the problem on that video movie from de_dust map, but I couldn't see if that really helped or not. As usually, please, leave a feedback if this version is really better than previous one and - if it finally deserves to be the official one. |
Re: Podbot Beta 3.0 Updates? ^^
Some early (general) feedback:
pb welcomemessage:
e.g.: Initial developer: bla bla: 2001-2004 |
Re: Podbot Beta 3.0 Updates? ^^
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i agree i think you should put a HUD pb info message in Bro. its almos like playing against a real player.:sweatdrop: Credit has to go where it is Due. i am pleased to have worked with all of you. |
Re: Podbot Beta 3.0 Updates? ^^
v3B20r more similar to humans :thumbsup:
found two bug (?) playing de_dust2 bug1: bot without end (about one minute) trying to jump onto one of boxes on map until he was killed enemy bug2: being on bombplace bot does not establish bomb run circles and only after 30 seconds, finally made it that's an archive of demos added: bug3: similar to bug1, again an infinite number of attempts to jump on him Perhaps this is somehow resolved: bot tried a couple of times did not work the other way looking? demo of bug3 |
Re: Podbot Beta 3.0 Updates? ^^
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Re: Podbot Beta 3.0 Updates? ^^
You can not look at the demo, the meaning lies in the fact that the bots perform some action indefinitely, and this is not good
another issue that they can not jump onto boxes, that is, bots do not duck into jump, but that's technical problem |
Re: Podbot Beta 3.0 Updates? ^^
to see demos you must have the maps i think.
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Re: Podbot Beta 3.0 Updates? ^^
I was unable to see the demo because the protocol version of recorded demo is 47:5. My - steam - is 48:X...
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