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-   Releases, Installers, Docs & Coding (http://forums.bots-united.com/forumdisplay.php?f=48)
-   -   Release #2! (http://forums.bots-united.com/showthread.php?t=1639)

sPlOrYgOn 04-07-2004 02:34

Re: Release #2!
 
what's CSDM?

Huntkillaz 04-07-2004 02:40

Re: Release #2!
 
Quote:

Originally Posted by sPlOrYgOn
what's CSDM?

counter strike death match....

it's plugin like the warcraft plugin

g4s 04-07-2004 08:20

Re: Release #2!
 
the one you played on my server before:D

CombatGold1 12-07-2004 19:14

Re: Release #2!
 
thanks :)

MarD 29-07-2004 18:42

Re: Release #2!
 
Heyyo,

Lol, I'm trying to post the latest podbotbeta.zip on my site with a description of the updates, it's hard to tell, but oh well, this is what I wrote so far:

website: http://www.fusion-games.net

Quote:

This is the latest release by sPlOrYgOn, it has some new features, and bugfixes... what they are exactly? hmm, I saw a few:
-err, some kindof num_edict thing... (lol, I'm not a smart coder, I only know pearl :P)
-normal = different green brightness
-incomin path = teal
-camp start/end beams = orange
-bots are able to get weapons when CSDM is on

I'm not sure how accurate this info is, I've been trying to follow the thread for it :P

here's the thread: http://forums.bots-united.com/showth...0539#post20539

>BKA< T Wrecks 29-07-2004 22:46

Re: Release #2!
 
lol, it's REALLY difficult to keep track of all the changes. That's why we want to put up a sticky thread as soon as the next official release comes out. In this sticky thread, all changes will be listed.

Concerning your problem: What does "update" in your case mean? What's the version you took as a reference? Release #2 or #2.1?

Anywa, here's some:
- error with "NUM_FOR_EDICT: bad pointer" crash fixed
- bots are now able to use buttons correctly
...and some changes related to the WP editor:
- normal WP colour is slightly darker
- goal WP colour has been changed from pink (like ladders) to deep purple
- camp start beam is now yellow, camp end beam orange
- incoming paths are no longer displayed in brown, but in teal

There's even more, of course... I'm not sure if the aiming code of the botaim_mm plugin is included in the latest release or not, for example.

KWo and sPlOrYgOn will know some more...

sPlOrYgOn 30-07-2004 03:34

Re: Release #2!
 
heres what I currently have in the version history file..
Quote:

+ Fixed min_bots and max_bots not working correctly
+ Fixed TKing bots due to new player models in CZero
+ Made the bot's turning more realistic (thanks to Pierre-Marie Baty for his
botaim plugin)
+ Made them buy grenades more (thanks to bluebyte)
+ Fixed NUM_FOR_EDICT error
+ Fixed crash on cs_bigbrother_beta1 (related to grenade throwing)
+ Fixed typo in botweapon.cfg
+ Fixed Waypoint Cache not showing right number
+ Fixed weapon buying screw up when changing weapon modes on a assasination map
+ Bots will now shoot through teammates if mp_friendlyfire is off
+ Bots reload more now thanks again to bluebyte :)
+ Bots can now spray logos again.. thanks to g4s for pointing this out
+ Bots switch to pistols when primary is a sniper rifle
+ Fixed a crash that would occur when there were experience files for
the map and you happen to have waypoints on and you walked to waypoint #0
without changing any waypoint data
+ Automatic Ladder connections now made within Auto-Path Max Distance
+ New Waypoint Colors..
+ Waypoint that is being pointed at is now ENLARGED and has a little blue
thing on top of it.
+ Smarter Button flag/Door Button code
+ Play in cs13mod, cs:cz without the need to modify the source!

>BKA< T Wrecks 30-07-2004 21:13

Re: Release #2!
 
Umm... yes, I guess that kinda sums it up. :D Thx for posting the list, sPlO! =)

TyP3-R 01-08-2004 18:54

Re: Release #2!
 
Is there anyway someone here could compile a linux version for me with the beta build40? I would really appreciate it.

sPlOrYgOn 01-08-2004 19:00

Re: Release #2!
 
maybe someone here can..
or when I get the time I'll fix my linux box

TyP3-R 01-08-2004 19:00

Re: Release #2!
 
Thank you

TyP3-R 04-08-2004 03:07

Re: Release #2!
 
Umm can anyone do this for me?

[NvT]_KaszpiR_ 17-09-2004 18:20

Re: Release #2!
 
i could, pm me with sources

KWo 17-09-2004 19:28

Re: Release #2!
 
The latest source is available here:
http://www.mapzap.org/files/podbot/podbotsrc.zip

Also should be possible get it from CVS repository. I'll simply send You by email this time. :)

[NvT]_KaszpiR_ 20-09-2004 11:00

Re: Release #2!
 
i used the 2004-aug-29 sources, and it as not working well, there was a bug (i mailed about it to you KWo)

but now i see the mapzap has cources from 2004-spet-17

so maybe today i will test ti
binaries as (architecture and cpu) i586

and damn, i still goet problems with getting to cvs :/

aditionally you should see the filebase cause i get the feeling some links does not work

sPlOrYgOn 21-09-2004 02:38

Re: Release #2!
 
yea the cvs is broken currently and I can't update the files on cvs...

[NvT]_KaszpiR_ 01-10-2004 15:15

Re: Release #2!
 
linux related (not sure jhow under windows)

i got binaries from 2004-06-27 and they are not having the grenade throwing bug
all the never that ntah does have the grenad ethrowing bug


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