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-   -   What's Carp Got Cooking ? (http://forums.bots-united.com/showthread.php?t=1462)

the Carpenter 04-06-2004 11:08

Re: What's Carp Got Cooking ?
 
Another bug today, on the TS version, at least.
As soon as I add 12 bots I end up back at my desktop or stuck in a crash.
Maybe the wooden doors are causing this ?
What says you, PMB ?
Maybe I could make a new zip for ya ?
You're way better at figuring out the bugs than I am.
Cheers !

Pierre-Marie Baty 04-06-2004 14:11

Re: What's Carp Got Cooking ?
 
Just yesterday I played normandin with 32 bots... (and got 0wned :D)

the Carpenter 05-06-2004 10:55

Re: What's Carp Got Cooking ?
 
And ... today ?
Did you try the newer version today ?
Mine seems to work fine, now.
I did a fresh install of TS to make sure ...
Yup ... it made all the difference.
So ... if I don't see ... or hear about any glaring TS issues ... I might be done with the old girl !
Woohoo ... I hope.

SoUlFaThEr 05-06-2004 17:19

Re: What's Carp Got Cooking ?
 
ok today im ready to finish the waypoint........been super busy...

Pierre-Marie Baty 05-06-2004 20:31

Re: What's Carp Got Cooking ?
 
well I see no glitches so far... and it hasn't crashed once.

I couldn't run it on Steam though, I was unable to get the game to run (Steam complains that "the game is currently unavailable - try again later", WTF ?) so I tested it on WON with bots (but still TS 2.1)

It works, as far as I can see...

the Carpenter 06-06-2004 02:57

Re: What's Carp Got Cooking ?
 
All seems well for me too, now.
Steam worked nicely as well.
Yippee !!!
I look forward to playing the CS version with your wpts, SoUlFaThEr !

SoUlFaThEr 09-06-2004 15:02

Re: What's Carp Got Cooking ?
 
man i got your test3 version .....but when i add bots it lags like a mf and then it crashes still with a num_for_edict:bad pointer error still.......
let me try this in cs1.6.....if it fails there ill just upload this BETA version of the waypoints so maybe one of you can test it out a bit.....

i feel bad cuz you ripped out those models skins for me when i needed them :(
i just cant test them :(

[EDIT] ok dude got to test them in CS1.6. theres a big map mistake on your stairways.....the hostages are getting stuck on them because the threshold is so low.....some bots are taking the 2 library hossies upstairs to get the other 2 and they bang thier head a few times and the hossies then run around alone following the hossie carrier whos above them.......looks funny :)

another funny thing...hard to believe but....most CT's spawned on the wooden door side of the spawn area........a few ran out the door then the door closed.....and a T somehow got through and was trying to go through that door while 3 CT were pushing on it from the other side......cure? make the doors stay open even longer JUST for these retarded bots.......the real player will never notice anyway....set it to like 12 or 15 second wait time.......on all the doors duder :) the hossie area upstairs has the same problem...a camping T coming out while a searching CT goin in is gonna suck! it may still happen tho because they both hit the door at the same time but....around the start areas its good to have them open long. to solve the simultaneous collision time....take the func_ out of the door and just open it.....

this version works.....but as i said i dont have much time to "finish" them because you have to fix the map anyway for that....

ill upload this beta to the filebase
( other stuff section; normandin_wpb1_sf.zip !)
so check that out and see for yourself. these are not done yet and i would like to finish them. if you find some other mistakes.....tell me about them and ill fix them when im back :) k?

ill keep tweaking it at the LAN if im bored of shooting or jumping
[/EDIT]

the Carpenter 11-06-2004 08:49

Re: What's Carp Got Cooking ?
 
Yo duder !
The link for the wpt in the filebase just leads back to the main file page when I click on it.
No matter though, as the problems you've discovered must obviously be addressed.

I know exactly where you mean now.
Will fix ... doors as well.
I think the trick door must go.
It's just too buggy as is, in both versions.
Sad ... but better that it all works flawlessly for gameflow, in the end.
I'll let you know when I've got it finished.
I had to reformat today ... grrrr ... lousy luck lately ... I tell ya !
Cheers !

biohazerd87 11-06-2004 09:43

Re: What's Carp Got Cooking ?
 
this is like waiting for Half-life 2 hehehehe
Moved back......Ok almost ready....
just kidding.....ok now it is really ready....
oooppppss no it isn't
lol
J/K!
but really i can't wait to play it

the Carpenter 11-06-2004 10:15

Re: What's Carp Got Cooking ?
 
hahahahaha

the Carpenter 11-06-2004 23:15

Re: What's Carp Got Cooking ?
 
WOW !!!
I dropped the doors with the trick light & it shaved 4 Mbs off the overall size !!!
4 Mbs !!!
That's CRAZY !!!
Fixed the stairs.
SoUlFaThEr ... check your PM Box.
Cheers !

Pierre-Marie Baty 12-06-2004 03:46

Re: What's Carp Got Cooking ?
 
4MB ?? 8o come on you're bullshittin us !

does it affect the TS version too ?

the Carpenter 12-06-2004 19:25

Re: What's Carp Got Cooking ?
 
HAHAHA !

Yup ... I'm an idiot !
There are a LOT fewer entities in the CS version ... thus the different sizes.
However ... at the end of the day ... the TS version is 16 Mbs & the CS version is 10 Mb.
Crazy, huh ?

the Carpenter 15-06-2004 05:21

Re: What's Carp Got Cooking ?
 
This weekend ... I expect a release is in order.

Pierre-Marie Baty 15-06-2004 05:54

Re: What's Carp Got Cooking ?
 
<-- drools

the Carpenter 15-06-2004 06:38

Re: What's Carp Got Cooking ?
 
These are the most, VERY current shots I possess.

http://www.accesscomm.ca/users/endo/tsn01.jpg
http://www.accesscomm.ca/users/endo/tsn02.jpg
http://www.accesscomm.ca/users/endo/tsn03.jpg
http://www.accesscomm.ca/users/endo/tsn04.jpg
http://www.accesscomm.ca/users/endo/tsn05.jpg

>BKA< T Wrecks 15-06-2004 10:48

Re: What's Carp Got Cooking ?
 
Arrrgh... admit it Carp: You are doing this on purpose! You want to see us suffer... always those screenies... then a delay... then more screenies... another delay...

<--- drools, too, btw.

biohazerd87 15-06-2004 15:46

Re: What's Carp Got Cooking ?
 
yeah stop teasing us

Pierre-Marie Baty 15-06-2004 22:58

Re: What's Carp Got Cooking ?
 
/me breaks into Carp's house and steals the rmf

Huntkillaz 15-06-2004 23:11

Re: What's Carp Got Cooking ?
 
did u ever work for valve carp :P

the Carpenter 16-06-2004 02:18

Re: What's Carp Got Cooking ?
 
I was, actually, one of the company's founding members.
I sold all of my shares for weed, early on though.
Once I realised I'd been ripped off, I never spoke to any of them again.

Pierre-Marie Baty 16-06-2004 05:23

Re: What's Carp Got Cooking ?
 
ROFLMAO

my poor bunny

sold all of your shares for weed ? And where's the bride gone ? :D

hahahahahahaha

the Carpenter 18-06-2004 05:20

Re: What's Carp Got Cooking ?
 
Well ... I knocked off some PODBot 2.5 waypoints for CS_Normandin.
One thing I've noticed is that they LOVE to storm right through the courtyard & go at it, head on.
I wonder if I shouldn't close up the window from the courtyard to the reception area on the CS version, to avoid this "speedmatch" scenario with bots.
Or ... should I not worry about what bots do. ;)
What do you guys think ?

biohazerd87 18-06-2004 06:38

Re: What's Carp Got Cooking ?
 
hhhmmm I could tell ya........................ IF I COULD PLAY IT

Pierre-Marie Baty 18-06-2004 07:41

Re: What's Carp Got Cooking ?
 
depends on the version of podbot yer using...

Use sPlOrYgOn's latest POD-bot 2.6mm with the A* pathfinder... after a couple rounds they'll get tired being shot near this window and they will probably avoid it

Else put the hostages elsewhere... like on the 3rd floor... at the dead end of a corridor. Else nobody will ever get to this floor

I'd put 2 hostages in the library, and 2 or 3 on the 3rd floor near the windows that are at the end of the corridors

try that

SoUlFaThEr 18-06-2004 08:22

Re: What's Carp Got Cooking ?
 
as for the waypoints i made for the map so far they RARELY went straight through....

2 of the 4 hostages are at a dead eand of a corridor in a room on the third floor PMB :)

the Carpenter 18-06-2004 11:04

Re: What's Carp Got Cooking ?
 
Mr. SoUlFaThEr ... go get youself a career !
I give you best wishes in that regard !
I'll make up my own waypoints.
That was my humble beginning, after all. :D
Cheers duder !

p.s. I moved the library hostages to the opposite corners on the top level.
The other two still reside in the teachers lounge.

the Carpenter 21-06-2004 01:19

Re: What's Carp Got Cooking ?
 
I'm compiling both versions again, today.
If they look OK tonight ... I'll release the TS version.
The CS version may take a while longer than that.
I'm having issues with the routes in the map, now that it isn't just straight up DM style.
We'll see.
Cheers !

biohazerd87 21-06-2004 01:28

Re: What's Carp Got Cooking ?
 
what is TS anyways. I have checked out some of your other maps and they are TS, so whats it mean in the object of that map

sPlOrYgOn 21-06-2004 01:40

Re: What's Carp Got Cooking ?
 
TS is The Specialists..
its not a different objective..
it's a whole'nother mod...
with special effects...

Pierre-Marie Baty 21-06-2004 03:08

Re: What's Carp Got Cooking ?
 
www.specialistsmod.net

action-movie style deathmatch

IMO, simply the best mod available for the HL engine. Better than CS.

the Carpenter 21-06-2004 08:08

Re: What's Carp Got Cooking ?
 
Absolutely !!!
Best HL Mod EVER.
Word.
I can't seem to release normandin ... even just mentally, maybe.
Should I just do it ?
I can't freakin' decide !!!
What would I possibly change to make it better ?
What if I made it worse ?
LOLZ !!!
Boy, howdy !!!
I just can't let the little tyke go. ;)

SoUlFaThEr 21-06-2004 09:08

Re: What's Carp Got Cooking ?
 
thanks Carp :)

MusicMan 21-06-2004 10:59

Re: What's Carp Got Cooking ?
 
release it dude, and if we find bugs well then you can just update it:)

the Carpenter 21-06-2004 11:00

Re: What's Carp Got Cooking ?
 
HAHAHA !!!
I noticed that the windows were messed up tonight.
Turns out that the original wad got re-included in the mix & it still had slightly different windows.
For instance ... the flag was black again. o_O
See ... I knew something was wrong !!! :P

biohazerd87 21-06-2004 11:33

Re: What's Carp Got Cooking ?
 
i just DLed TS and it kicks ass i wish i had known about it before!!!

>BKA< T Wrecks 21-06-2004 11:56

Re: What's Carp Got Cooking ?
 
<--- still drooling...

Carp, this is mental cruelty! Stop it please. You have the attention you want, you pwned the mapping forum with your thread (look at how many views it got!!), and you've taken about every delay you could... now please, pretty please, find the last little errors and releeeeaaaaaase! :'(

Pierre-Marie Baty 21-06-2004 12:01

Re: What's Carp Got Cooking ?
 
/me sings

me have the beta,
me have the beta,
lalala
:D

SoUlFaThEr 21-06-2004 15:10

Re: What's Carp Got Cooking ?
 
lol @ T-Wrecks.....

just drop to yer knees fer 'bout 10 minutes and a release will suddenly appear !!!

Carp knows how to PIMP a map thats for sure.......
getting resonation elsewhere of this multitude Carp?

the Carpenter 21-06-2004 18:57

Re: What's Carp Got Cooking ?
 
5500 views at the TS forums.


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