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Re: Latest YaPB Beta
Thank you, Jeefo! :)
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YaPB 2.51 and MetaMod 1.19
hi everyone..
I have some suggestion if you have trouble runing YaPB 2.51 build 1360 with (as a plugin) MetaMod 1.19 -> error at round start here: remove 'win32 addons\yapb\dlls\yapb.dll' line from your plugin.ini now create config.ini (in MetaMod folder) and insert this line: //content of MetaMod config.ini gamedll addons\yapb\dlls\yapb.dll thanks to jeefo, YaPB 2.51 isn't only full Enhanced, it's also very stable.. |
Re: Latest YaPB Beta
hmm, strange, i run it as metamod plugin by default, what kind of problems ?
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Re: Latest YaPB Beta
Quote:
on CS 1.6 : there is *NO* problem when start/runing YaPB 2.51 as a Metamod 1.19 plugin. on CS 1.5 : when runing it the same way (as a plugin) the problem occur,after I join to any, than countdown (freeze time) 3.. 2.. 1.. 0/blam!..-> error at round start, the game back to console with error message: 'Host_error: DispatchUserMsg: Illegal User Msg 255' to solve this problem (on CS 1.5) I put YaPB to NOT as a metamod plugin, I put YaPB as a ->'gamedll' in Metamod ->'config.ini' btw, I have some wish about future Release of YaPB (HA !..feel free to ignore this): I hope when the bomb was planted the CT bot can see through (low distance) any obstacles (worldspawn, func_wall, func_model, etc), so ->the CT bot can defuse the planted bomb at top of higher crates from the ground,(example at de_dust) without trying to finish the sequence jump waypoint. (they often fail, 'cos they ignore the last jump waypoint after they see the bomb, so they fall to lower ground than they repeat the failure till the bomb explode -> all PODbot clones bug). Also since YaPB 2.0, why the bot sometimes ignore the zone at waypoint radius 0 ?, I mean they not touch that waypoint precisely. thanks.. |
Re: Latest YaPB Beta
Thanks for report about cs 1.5, will fix it.
Bomb defusing isn't working as expected as well as buttons usage, to be done in near future :) Radius 0 problem, looks like a bug, will do some research. Known bugs so far: 1. The above things:P 2. Bots something became dumb with switching weapons primary<->secondary, when both weapons are empty. --- cs 1.5 support to be revised, it's seems it's completely broken now... |
Re: Latest YaPB Beta
Hi. I have a problem with latest 2.51 beta - it crashes on the next round with "Abnormal termination ..." after the "End Round" (yapb menu)
CS 1.6 Protocol version 47 Exe version 1.1.2.5 (cstrike) Exe build: 21:56:52 Feb 8 2006 (3382) + maybe bug with buttons? (they don't used it???) + weapons cycling is often problem + cycling of some messages (camping... 10times) :)) Бот рулезный :) |
Re: Latest YaPB Beta
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1. Buttons are not used at the moment, due to some bugs. 2,3: Yup, that's known, i'm working on fix :) рулезный или нет, но времени на него в последнее время нет совсем :( |
Re: Latest YaPB Beta
И еще есть такое, что бот хочетприсесть на позицию заняту. кем-то другим :)
Вобщем, ждем следующей беты :) |
Re: Latest YaPB Beta
Куда подевался джифо?
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Re: Latest YaPB Beta
is there a download for the last yap version?
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