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-   YaPB (http://forums.bots-united.com/forumdisplay.php?f=55)
-   -   YaPB Beta 2.10 (Testing) (http://forums.bots-united.com/showthread.php?t=5521)

Ancient 22-07-2006 20:58

Re: YaPB Beta 2.10 (Testing)
 
Podbot mm and yapb stuff are different in ways, podbot mm they auto-look for buttons etc... (I think, I know I read it somewhere).

Also, I do have original YaPB cs and as map waypoints from an older installation.

I still don't know what double jump means.

RR99i 23-07-2006 22:23

Re: YaPB Beta 2.10 (Testing)
 
Quote:

Originally Posted by strelomet
Shit again :) Yep, updater currently does not extract cs_ + as_ wayponits correctly. DAMN! zipcode. I'll fix this today.

But you will be forced to fresh reinstall :)

Is the updater coming pretty well strelomet? I've noticed one little problem. It's not with the updater, I don't think. No bots get kicked, but the rest stay spectator. I create a 25 player game. I make it a odd number so the teams will stay even, with me watching them play. But the highest the bots get with a 25 player game is, 20. 10 vs. 10. The rest of the bots, which is 4, stay spectating. I hope I pointed this out well.

The Storm 23-07-2006 23:51

Re: YaPB Beta 2.10 (Testing)
 
Add one more bot and kick one that is currently playing(that had spawned). You will get what you need. :)

RR99i 24-07-2006 01:17

Re: YaPB Beta 2.10 (Testing)
 
Quote:

Originally Posted by THE_STORM
Add one more bot and kick one that is currently playing(that had spawned). You will get what you need. :)

Thanks for the reply THE_STORM. We've been having trouble with bots joining, then being kicked automatically. I hope strelomet is doing ok. Nothing wrong with taking a little break from YaPB. I just can't wait for the program to be fully done.... lol... but we'll always incounter problems.

The Storm 24-07-2006 10:26

Re: YaPB Beta 2.10 (Testing)
 
Well if you have problems with that just turn off the auto adding function of YaPB and put the bots manualy. ;)

RR99i 24-07-2006 10:48

Re: YaPB Beta 2.10 (Testing)
 
Quote:

Originally Posted by THE_STORM
Well if you have problems with that just turn off the auto adding function of YaPB and put the bots manualy. ;)

I know that the beta version of YaPB version 2.20 doesn't have any auto adding bots when starting Counter-Strike. I have to put the bots in manually. strelomet understands the problem with adding bots, than they get kicked. This could still be a problem with adding bots manually. I have a 24 max player server, and only get 20 bots.

jeefo 24-07-2006 15:12

Re: YaPB Beta 2.10 (Testing)
 
Oh :( Well updater fixed, and will be here i think tomorrow, i'm a bit busy this days.... About auto-adding function in 2.20, it's not working because of beta. In final release all back to their places...

Also fillserver stuff is working almost perfect for me, one-two minor fixes and all will be done :)

Quote:

This could still be a problem with adding bots manually. I have a 24 max player server, and only get 20 bots.
Added by fillserver? Check the yb_quota value in console, is it incrementing every time bot adding ?

@Ancient:
"Double Jump" = "yapb menu" -> "menuselect 2" -> "menuselect 5" -> "menuselect 1" - It's a so-called double jump, but currently bots can help only people. :)

RR99i 25-07-2006 04:55

Re: YaPB Beta 2.10 (Testing)
 
I believe your right. The updater won't install the waypoints. Because when I download 2.20 from the updater. It will only download about 300K. From what the updater says, there is about 1300K to download, but it never does it.

jeefo 25-07-2006 09:54

Re: YaPB Beta 2.10 (Testing)
 
Updater install waypoints only once. At first download of package (thats download about 1.300 KB). After this all updates contains only changed files, and maybe some more waypoints for you. So next update require max. 500 KB.

RR99i 25-07-2006 19:22

Re: YaPB Beta 2.10 (Testing)
 
Quote:

Originally Posted by strelomet
Updater install waypoints only once. At first download of package (thats download about 1.300 KB). After this all updates contains only changed files, and maybe some more waypoints for you. So next update require max. 500 KB.

Ok, I understand now. Thanks man. Is the new version of the updater almost ready?


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