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Re: waypointing
only objective actions need an ent number on them.
if you post or email (check pm for email) the navs, I can take a quick look and see what's going on |
Re: waypointing
Quote:
http://rapidshare.de/files/18740404/battery.nav.html |
Re: waypointing
Both of those actions are allied actions and they are both in goal -1. /node_drawhud 2 shows the properties. Actions at the start of the map need to be in goal 0.
to make that nav work, do the following after starting the node editor: /action_axis 0 0 /action_goal 0 0 /action_axis 1 3 /action_goal 1 0 /action_links 0 1 /node_save /map_restart /addbot fritz BTW, you can add attachments to the posts here. Click the button that says 'Post Reply', not the button that says 'Post Quick Reply' and it gives you an option to manage attachments. Be sure to read through this as well: http://wiki.bots-united.com/index.ph...ting_Waypoints |
Re: waypointing
Quote:
SORRY :( |
Re: waypointing
Make sure to read the guide. This section tells about the actions:
http://wiki.bots-united.com/index.ph...Basic_Concepts /action_axis 0 0 simply means make action number 0 an axis camp action |
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