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-   -   podbot grenade throwing bug (http://forums.bots-united.com/showthread.php?t=1527)

[NvT]_KaszpiR_ 18-10-2004 11:45

Re: podbot grenade throwing bug
 
yea, bots now throws nades quite well,
they get also adjusted aim when enemy suddenly changes the position

now just add option so that bots would trow nades faster (they think too long and thus they usually die by headshot :D because of standing in the place)

@$3.1415rin 27-12-2004 23:46

Re: podbot grenade throwing bug
 
just working on grenade code, therefore just another comment here why joebot throws grenades so nicely ... it's basically because of those lines here, if you havnt found out for yourself already :

in CBotBase:HandleGOrder
Code:

while(pent = UTIL_FindEntityByClassname(pent,"grenade")){
[....]
v_nvelocity = VecCheckToss(&pent->v,pent->v.origin,GOrder.VAim,g_fGravityAdj);
[....]
pent->v.velocity = v_nvelocity;



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