Re: Podbot Beta 3.0 Updates? ^^
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still wanted to know whether there is support for radio command "Stick together team"? |
Re: Podbot Beta 3.0 Updates? ^^
Yeah - there was a bug and they didn't reply positive in all cases. Will be fixed in V3B20o (soon).
They do nothing for "Stick together team". I'm thinking on something like making the same reaction like on "follow me" command. It should be better than nothing (like it is now). But they react on "Storm the front". You need to look at the certain direction You want them to go there and use that command - then - if decide answer postively - they will go there. |
Re: Podbot Beta 3.0 Updates? ^^
New update - V3B20o:
+Fixed the problem with bots sometimes not answering positively if they decide to support the player. +Fixed other things concerning to shaking bots. +Changed time of displaying the message about PWF creator (5 seconds after the player joined the server). This is a release candidate 2 for the official release. About cs_siege - please, make a movie demo so I can see where the problem still is with ducking bots (I couldn't reproduce that). |
Re: Podbot Beta 3.0 Updates? ^^
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______________________ edit: wow! Good job KWo! The bots respond now when they decide to help you! Now the teamplay between bots and humans will be working flawless. Quick Feedback: + That is really good: the bots respond with a bit delay. Like humans! Not after 0.0 seconds like bots. + Neutral issue: it seems to me that for the bots to follow you, they must be within in your sight. Pretty cooL. At the same time this is responsible that bots very rarely follow you. Users will never know that. - Problem: chat error? Quote:
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Re: Podbot Beta 3.0 Updates? ^^
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Once the bot sees the enemy - he stops following his "user", too. Quote:
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Re: Podbot Beta 3.0 Updates? ^^
I deleted all pvis & pxps to get rid of this warning. Still this console output is shown each time at map start:
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Re: Podbot Beta 3.0 Updates? ^^
When the round ends the bot dll/so saves the new pvi and new pxp files. Then - next time - this message shouldn't be shown again. If You are playing CSDM - the round never ends - so the saving pvi/pxp files may never happen...
What is Your OS, BTW? |
Re: Podbot Beta 3.0 Updates? ^^
Win7 :tt1:
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Re: Podbot Beta 3.0 Updates? ^^
http://forums.bots-united.com/showpo...64&postcount=8
BTW - is this happenning the same for You: http://forums.bots-united.com/showthread.php?p=61264 (I mean the bug mentioned by that user)? |
Re: Podbot Beta 3.0 Updates? ^^
Easter's update - V3B20p:
+Fixed the problem with bots getting stuck with each other at the round start (now it should happen very rarely). +Fixed the problem with bots not pushing them-selves away to prevent get stuck. +Changed the aiming for moving targets (they should be a bit harder now) This is a release candidate 3 for the official release. Please, leave a feedback if this version is really better than V3B20o. Happy Easter to everyone. |
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