Re: Podbot Beta 3.0 Updates? ^^
SVC_PINGS messages are sent only when You (or other human-player) presses a TAB (IN_SCORE) button. If that one is pressed You cannot chose from the main podbotmenu "Kill all bots" item. How You have done it? :P
Can You test it so - switch off that Mercylezz's plugin, put pb_latencybot to 0 (to make sure this function is not working there), then try kill all bots with those problematic plugins. If the crash still happens, it has nothing with ping messages. Then please test again with any previous (V3B20h i.e) version (juts put the binary on the server) to confirm again it doesn't crash with that version, but it does with 2 newest ones. |
Re: Podbot Beta 3.0 Updates? ^^
I am 100% sure now that the server crash has absolutely nothing to do with podbot.
Took me a long time though. http://planetsmilies.net/kaos-not-ta...miley-5595.gif |
Re: Podbot Beta 3.0 Updates? ^^
Nice work!
However, I still have some problem about the program as follow: When I ran series of maps including awp_maps , aim_maps and fy_maps in gun-given mode ,the server is very easy to crash when BOT joined in a new round, not always but quiet often. Sincerely need your help.thanks! ex: pb_minbots 0 pb_maxbots 9 pb_bot_quota_match 0 pb_bot_join_team "ANY" |
Re: Podbot Beta 3.0 Updates? ^^
write in the console:
meta list and show me the output here. I was just playing the map awp_map and I din't experience any crash. Switch off other Your metamod plugins (including amxx/amx) to check if the crash still happens or not on those maps. |
Fast way to be sure
KWo,
I would suggest you tell everyone who has crashes to do the following: 1. comment / delete the podbot entry in plugins.ini in metamod folder: Code:
win32 addons/amxmodx/dlls/amxmodx_mm.dll 2. Shut down the server! 3. Start the server! 4. Test if server crashes! If server crashes = the crash is not podbot related If server does not crash = the crash is podbot related. This way it will save time for the user and yourself. |
Re: Podbot Beta 3.0 Updates? ^^
I think that that "USE" on falling is completely wrong. If that's the feature some would use, make it cvar'able! I don't think that majority PODBot using servers use parachute stuff, so bots pressing e on falling just look stupid.
Also, when a bot stops for a turn, it looks very stupid too. There could be a cvar for that too. |
Re: Fast way to be sure
Quote:
To make sure the crash is not podbot mm related, comment out in metamod's plugins.ini everything not related to podbot mm (leave only podbot mm call), start the server with podbot only and check if it crashes or not. If it does (only podbot mm loaded by metamod), then it really is podbot mm related. |
Re: Fast way to be sure
thanks! Kwo
V3B20a & b to ... V3B20j version A. Code:
win32 addons/amxmodx/dlls/amxmodx_mm.dll B. Code:
;win32 addons/amxmodx/dlls/amxmodx_mm.dll 2. ran series of (de_maps cs_maps) - server does not crash and run for more than 200 hours c. Code:
win32 addons/amxmodx/dlls/amxmodx_mm.dll 2. ran series of (de_maps cs_maps dm_maps) - server does not crash and run for more than 200 hours === Maybe about gun-given mode (maps)... |
Re: Podbot Beta 3.0 Updates? ^^
Run the server also this way:
;win32 addons/amxmodx/dlls/amxmodx_mm.dll win32 addons/podbot/podbot_mm.dll Another thing - what is the difference between V3B20b and V3B20j? You didn't write that... |
Re: Podbot Beta 3.0 Updates? ^^
sorry!
my english is bad.. Quote:
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